Staredit Network

Staredit Network -> UMS Assistance -> Problem With Nukes...
Report, edit, etc...Posted by Element-Nature on 2005-08-07 at 20:50:39
Well,i am having problems with nukes.
here is my problem in trigger form:
T1:P1(Human)
Always
Move loc on Observer

T2:P8(Computer)
Always
Build nukes type1
Build nukes type2

T3:P1
Bring to nuke
Run scrip at Loc(observer location) Ai Nuke Here.

P8 wont nuke...
Report, edit, etc...Posted by Kumano on 2005-08-07 at 20:57:29
You gave P1 the AI to nuke? might want to change that to P8... Or am I just not reading it right?
Report, edit, etc...Posted by SacredElf on 2005-08-07 at 21:00:40
instead of build use hangar count also use Preserve triggers
Report, edit, etc...Posted by Kumano on 2005-08-07 at 21:07:37
Yeah, good point, maybe they don't build fast enough.
Report, edit, etc...Posted by Element-Nature on 2005-08-07 at 21:43:12
1 sec build no money or gas req.
ill try wat he sayd

ADDITION:
This might be asking alot,but can you do it for me?
I mean, meet me in an SC BW USWest channel or sumting?
Report, edit, etc...Posted by ShadowBrood on 2005-08-07 at 21:43:12
No.. 8379 second build and whatever you want for gas. 8379=0 in SE.
Report, edit, etc...Posted by Element-Nature on 2005-08-07 at 21:49:31
Read 2 up.
Report, edit, etc...Posted by VizuaL on 2005-08-08 at 20:59:45
stop asking ppl to do it for u, if u want to make maps dont be lazy pinch.gif and take it day by day, little by little, or if ur bored, just spend hours on it tongue.gif
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