QUOTE(BSTRhino @ Aug 8 2005, 10:26 PM)
Well, as far as I know, it's impossible to make another unit function like the bunker, just like it's impossible to create another carrier or reaver. No one has ever managed to get it to work before, even with the full set of modding tools, and considering how many people have tried I think you can safely assume it's impossible.
Editing the bunker to be able to move and shoot also has never worked before, and many people have also tried this because it's such a popular idea. Again, I think you can safely assume it is beyond the abilities of modding, but I can't conclude that it's beyond the capabilities of EUD. If you could find a way to poke at the memory of the units inside the bunker and relocate them to the current position of the bunker, you might be in business. Unfortunately, I think this is a job for an experienced memory editor.
Yay, I can do modding assistance in mapping assistance now!
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If Devilesk did manage to make a Raynor be able to load and unload units like a bunker (which I saw in his map), it should be able to shoot, right?
Wait, Devilesk, it was a bunker and not a dropship you had, right?