QUOTE(DT_Battlekruser @ Aug 9 2005, 06:33 PM)
Animation Level in MemCalc is at what height the unit is drawn. 4 is used for ground units, and 16 is the most common for air units.
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So basically, changing a wraith's Animation level to 4 will allow a zergling to hit it, and changing a marine's A.L. to 16 will let a marine hover over cliffs and water?
Edit : Sorry, no needs to answer this Q. I could of figured it out myself. Just being lazy >.<