DONE!!
YAY!!!
Bugs :
1) Text goes way to fast in mission breifing, try slowing it down a few thou.
2) The numbers in the mission Breifing are not all light green. (like, 1. is, but 2., 3., 4., and so forth arn't)
3) When i got to 50 kills, The text kept repeating and civilians kept on being produced
4) The name, is hoe team and away team.. i think it should be like sedden team 1 base and sedden team 2 base..
5) Science Facility and Engineering Bay are both liftable (i actually used this to see the whole map
)
6) You can JUST get into the base outside the bunkers range! if you sneak along the outside, they cant hit you.
Suggestions:
1) The gaurds in the bunkers have a little bit to much damage. try lowering it so i dont die within 3 seconds of getting in range of a bunker.
2) Having only 3 selections of unit is ok, but after a little while you realise it gets a bit boring, and people all use the same unit..
3) Only 3 powerups is also a little demeaning.. (besides the fact you cant use them) You should make it like.. every 10 kills you get a small special ability (like 1 extra unit) and at 50 kills u get the bunker thingie.. and like at 150 kills u can upgrade the marine spawn to say.. 4 p.s.
Praises:
1) The S thing in the middle was an excellent idea. it took me 3-5 minutes to realise it was there, but it added a whole new perspective to the game.
2) The marines and the hero's attack rates are perfectly balanced..
Comments:
A good idea for a map. its one of these arena type things that could become quite popular. I like the way the marines spawn and so-forth..
I havent been able to play with more than 2 (human) players, so im not sure if that aspect would increase the enjoyment level this game brings.
I just made the last paragraph sound good by using long words
Cheers, I hope you get it done