| Trigger |
| Description: |
| give lings |
| Players: |
| ¤ pX |
| Conditions: |
| ¤ always |
| Actions: |
| ¤ give 1 ling by pX to pY |
| ¤ preserve trigger |
| Trigger |
| Description: |
| give lings back |
| Players: |
| ¤ pX |
| Conditions: |
| ¤ pX commands exactly 0 lings |
| Actions: |
| ¤ give all lings by pY to pX |
| ¤ preserve trigger |
| Trigger |
| Description: |
| move location |
| Players: |
| ¤ pX |
| Conditions: |
| ¤ always |
| Actions: |
| ¤ center locationX on ling owned by pX at anywhere |
| ¤ preserve trigger |
| Trigger |
| Description: |
| kill building----->action |
| Players: |
| ¤ pX |
| Conditions: |
| ¤ pX bring exactly 0 any building to locationX |
| ¤ pX bring at least 1 ling to locationX |
| Actions: |
| ¤ remove 1 ling at locationX for pX |
| ¤ ACTION |
| ¤ preserve trigger |
| Trigger |
| Conditions: |
| ¤ PX commands at least one ling |
| Actions: |
| ¤ Center location01 on PX for at anywhere. |
| ¤ Give one ling at location01 to PY |
| ¤ Preserve Trigger |
| Trigger |
| Conditions: |
| ¤ All players bring exactly 0 buildings to 'location01' |
| Actions: |
| ¤ Remove one ling for PY @ Location01 |
| ¤ Create One Powerup for player @ Location01 |
| ¤ Preserve Trigger |
| Trigger |
| Conditions: |
| ¤ Player X commands exactly 0 lings |
| ¤ Player Y commands at least one ling |
| Actions: |
| ¤ Give all lings owned by PY to PX |
| ¤ Preserve Trigger |