Staredit Network

Staredit Network -> UMS Assistance -> More Problems
Report, edit, etc...Posted by Anonymous..... on 2005-08-12 at 15:39:29
helpsmilie.gif In the map I'm making I order a comp to attack a base with human players and a comp player that's allied with the humans, unallied with the attacking comp. Now, as the comp runs into the base, it will walk in and only attack you if you attack it. How do i make it so it attacks you no matter what?
Report, edit, etc...Posted by Th45646 on 2005-08-12 at 15:42:53
hmm.. make sure the comp that is attacking the base is set to enemy with the base. I think it'll will be kind of neutral if you don't set it to enemy. wink.gif
Report, edit, etc...Posted by Anonymous..... on 2005-08-12 at 15:54:34
pinch.gif Yeah the comp is enemy with the base. The comp only attacks when its attacked, and it goes the same for the base's defenses (Rines owned by the base. not the human players)
Report, edit, etc...Posted by LegacyWeapon on 2005-08-12 at 16:23:04
Use 'patrol' instead of 'attack'
Report, edit, etc...Posted by SacredElf on 2005-08-12 at 17:40:04
and use Preserve Trigger and Not use it biggrin.gif Depends if u have it on turn it off if u have it Off turn it ON
Report, edit, etc...Posted by Anonymous..... on 2005-08-12 at 19:11:50
happy.gif w00t, it works, thx.
Report, edit, etc...Posted by -Exhaust- on 2005-08-12 at 19:24:39
Herm... don't put: Preserve trigger while using A.I Expansion "Race" "difficulty" cause that result the comp to remake the same action again and again...
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