to set range here it is
QUOTE
C: Bring(CurrentPlayer,Exactly,0,Observer,"Marine");
C: Bring(CurrentPlayer,Exactly,1,Observer,Anywhere);
-
A: KillUnitAt(All,Observer,Anywhere,CurrentPlayer);
A: Preserve Trigger();
And Explosions
QUOTE
Explosions
"Center Location"
C: Bring(CurrentPlayer,Exactly,1,Observer,"Marine");
-
A: CreateUnit(1,Mutalisk,"Obs",CurrentPlayer);
A: KillUnitAt(All,Mutalisk,Anywhere,CurrentPlayer);
(Locations - "Marine" and "OBS")
Edited: SF triggs