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Staredit Network -> UMS Assistance -> RPG Battles
Report, edit, etc...Posted by l2k-Warrior on 2005-08-12 at 23:52:55
I've been trying to learn how to create a battle system where you have a unit that represents your party that moves around the world map. When it meets with an enemy unit on the map your party gets transported to another location where your units fight. This is like the battle system used in FF3 rpg.

I've had limited success so far, the map attached will work and get done what I want it to. However this will not always be the case, it seems like when it gets down to a few units remaining it will stop working all together.

I'm hoping someone can point out what I need to do to correct this.

Report, edit, etc...Posted by Sniper on 2005-08-13 at 00:54:13
Your not doing anything wrong, you didn't put "give 1 medic to w/e player" under "start fight".
Report, edit, etc...Posted by l2k-Warrior on 2005-08-13 at 01:48:40
I have put a seperate trigger for giving/returning the unit from a computer a player to human player. That has worked for me. The problem I'm experiancing is that it seems to only go into fights when I'm in the lower left corner of the map and sometimes it wont go to the fight at all.
Report, edit, etc...Posted by Sniper on 2005-08-13 at 02:33:53
I really don't see anything wrong. I suggest not using seperate triggers for "giving medic". Put the action in "start fight". Seperate triggers just wastes space and causs unorganization.
Report, edit, etc...Posted by l2k-Warrior on 2005-08-13 at 02:57:40
Yeah your right on making it one trigger, I will do that. Also I guess its just me with the battle parts, must be going crazy :S. Anyway, thanks for the help, much appreciated.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-15 at 20:10:01
yea, hes right
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