Staredit Network

Staredit Network -> UMS Assistance -> briefings
Report, edit, etc...Posted by r[s]t on 2005-08-13 at 21:24:21
How do u make them in starforge?

I made one in extra.
WHen i load the map with breifing on it with starforge and click brief, all i see is

();
();();
();
();
();

omfg dont tell me sf cant make breifs..


how am i suppose to make brief when everyhting is done is sf?

I dont understand draft at all
Report, edit, etc...Posted by Frozen-rpg on 2005-08-13 at 21:26:30
first off yes sf can make briefs

second if u can just go back and make it in x-tra if u arnt fluent with the way sf triggers are created because briefs in sf are made the same way triggers are.
Report, edit, etc...Posted by l)ark_13 on 2005-08-13 at 22:07:16
You make briefings the same way you make triggers.
You can go into xtra and makes briefs then save them and import them into sf as well.
Report, edit, etc...Posted by Frozen-rpg on 2005-08-13 at 22:21:02
which is basically restating what i just said wink.gif
Report, edit, etc...Posted by Sniper on 2005-08-14 at 01:59:53
SCMD2 is not the best trigger/brief editing tool. If your really having trouble with SF then just go back to SCXE and do brief there. It really shouldn't be a problem in SF. There's a guideline on top of the trigger box to help you out.
Report, edit, etc...Posted by r[s]t on 2005-08-14 at 13:15:19
1. i dont have problems with sf
2. i made the briefing in xtra already
3. when i open starforge and look at briefing, i dont see anything on the right column.


edit
btw when i make death triggers, instead of asking for name of unit it askes for the number.

Did i blam something? i didnt back anything up. does anyone have the original files?


anyway tp load briefings into a map?

btw heres my breifing list but in starforge i dont see anything in the right cloumn

Action NoAction()
{
Action(0, 0, 0, 0, 0, 0, 0, 0, 0, 4);
}

Action Wait(Number Time)
{
Action(0, 0, 0, Time, 0, 0, 0, 1, 0, 4);
}

Action PlayWAV(String WAVName, Number WAVTime)
{
Action(0, 0, WAVName, WAVTime, 0, 0, 0, 2, 0, 4);
}

Action TextMessage(String Text, Number Time)
{
Action(0, Text, 0, Time, 0, 0, 0, 3, 0, 4);
}

Action MissionObjectives(String Text)
{
Action(0, Text, 0, 0, 0, 0, 0, 4, 0, 4);
}

Action ShowPortrait(Unit Unit, Number Slot)
{
Action(0, 0, 0, 0, Slot, 0, Unit, 5, 0, 20);
}

Action HidePortrait(Number Slot)
{
Action(0, 0, 0, 0, Slot, 0, 0, 6, 0, 4);
}

Action SpeakingPortrait(Number Slot, Number Time)
{
Action(0, 0, 0, Time, Slot, 0, 0, 7, 0, 4);
}

Action Transmission(Number Slot, String WAVName, Modifier TimeModifier, Number Time, String Text)
{
Action(0, Text, WAVName, Time, Slot, 0, 0, 8, TimeModifier, 4);
}
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-15 at 19:59:48
Starforge Has Errors With Saving/Loading Triggers Or Breifings, Dont Ask Me Why
Report, edit, etc...Posted by Remisa on 2005-08-16 at 10:31:17
Those problems appears after the EUD patch.
(I have same problem)

EUD patch spoils whole briefing triggers
and unit name in some triggers.

The side effect should have been warned before...

Tell him (and me) the way to unpatch it.
Report, edit, etc...Posted by The_Lead_Factor on 2005-08-16 at 10:50:38
....hmm...ive been having same problem only i thought it was cuz my computer is on weed.....some 1 should try an fix dis
Report, edit, etc...Posted by Remisa on 2005-08-16 at 10:51:26
I got solution, man.

1. Uninstall all starforge in your hard drive.
2. Find and install original version of starforge (Not EUD-patched)
3. Complete briefing triggers
4-1. Job done if you don't want to use EUD's anymore.
4-2. Re EUD-patch your starforge if you want EUD triggers.
(But it'll prevent you from editing briefing triggers again)
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