Staredit Network

Staredit Network -> UMS Assistance -> Disabling
Report, edit, etc...Posted by Frozen-rpg on 2005-08-17 at 19:22:32
What units can and cant be disabled or can they all?
Report, edit, etc...Posted by Sniper on 2005-08-17 at 20:10:25
Ones I can think of off the top of my head:
Powerups
Doors
Floor Hatch
Marine/Hero
Ghost/Hero
Firebat/Hero
engineering Bay
Barracks
Command Center(not sure)
Beacons
You can enable/disable protoss buildings. Enabling/disabling them will make them powered/unpowered.

If you wanna cloak a unit, theres a tutorial in the database.
Report, edit, etc...Posted by Pie_Sniper on 2005-08-17 at 20:18:22
This might be useful.
Report, edit, etc...Posted by Oo.Jamal.oO on 2005-08-17 at 21:22:50
Be careful what u disable, sum will make sc crash, anyway, off my head, dont disable obersers whyll u can see them.
Report, edit, etc...Posted by Corbo(MM) on 2005-08-17 at 22:49:22
what about this? i don't know if it has been updated but this helped me a long time ago *sigh* when i still dedicated to map making and no modding
disable list i guess
Report, edit, etc...Posted by Stealth on 2005-08-17 at 23:48:37
GO HERE IT HAS EVRYTHING
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