Staredit Network

Staredit Network -> UMS Assistance -> ARGH!SOUND WONT START!
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:03:00
yeah i've been makin my rp map Black Night RP and i added a sound thing but when i make a civ go 2 the location IT WONT WORK! mad.gif i did

Conditions
Player 1 brings 1 Civ 2 location Halo

Action
Wait 100 milisecouunds
Play Wav
Preserve Trigger

Plz help.... sad.gif
Report, edit, etc...Posted by Kumano on 2005-08-19 at 19:07:44
If you're using hyper triggers then they would mess up the wait action and the trigger wouldnt work, if you aren't using hyper triggers I don't know whats wrong with it.
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:09:35
Um yeah wut r hyper triggers?im usin Xtra editer and starforge
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:11:52
hyper triggers make the actions and conditions happened quicker
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:13:57
well i dun use hyper triggers....hm maybe my problem is testing my map in single player? blink.gif
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:18:06
http://www.staredit.net/index.php?tutorial=125

Go Here, this may help
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:26:15
that helped a bit....but still im confusled.... pinch.gif
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:27:51
recheck your triggers and can you post a clean post of your triggers one more time and ill take a look at them...
Report, edit, etc...Posted by l)ark_13 on 2005-08-19 at 19:28:14
About what? Put some hyper triggers in your map and see what happens. It ill make everythign fire faster and may fix some bugs you had before. If it makes you map worse just delete the hyper triggers.
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:31:05
i dont think the hypers will fix the sound but it will fix othe problems in his map, if is any problem, then its prolly jus a stupid mistake he made doin the trigs for the music
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:32:51
...i found the damn problem...heres my original...

Condition
Bring exactly 1 civ 2 location (w/e)

Action
Play wav
Preserve Trigger

and heres the correction....

Condition
Bring at least 1 civ 2 location (w/e)

Action
Play wav
Preserve trigger...

thx for all the help ppls! happy.gif
Report, edit, etc...Posted by Sniper on 2005-08-19 at 19:33:03
You got any other waits for the player?
Report, edit, etc...Posted by Tdnfthe1 on 2005-08-19 at 19:34:46
QUOTE(Stealth @ Aug 19 2005, 05:31 PM)
i dont  think the hypers will fix the sound but it will fix othe problems in his map, if is any problem, then its prolly jus a stupid mistake he made doin the trigs for the music
[right][snapback]293122[/snapback][/right]

You guys are asking of too much, just ask him to post the map. Plain, simple, and effective. Post the map and we will see what you did wrong.
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:37:10
guys...i already found the prob tongue.gif
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:37:26
yea u have to add waits..... the wait has to be as long as the music file is....if you dont then it will keep playing like a sec of the song and preserving that trig instead....
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:42:33
heh funny becauz when i tested it just now it didnt biggrin.gif
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:43:18
well did you move the civ whn you moved to that location to start the music?
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:45:53
yuppers i did
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:47:19
then there u go, u dont need to add waits then, but if you left that civ at that location then u would need to have waits..
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:52:36
yeah i no

ADDITION:
but i hope that the map will stil play sounds when i launch it into battle net becauz im usin tons of sound and i no its over 16
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:56:17
why are you using so much sound...that will make your file too big and people wont want to stay there dling the map for hours....jus to let u kno
Report, edit, etc...Posted by Gunded on 2005-08-19 at 19:58:47
yeah i guess and i just tested the sound on battle.net and it didnt work...so yeah i guess is should cut down the sound by a bit closedeyes.gif
Report, edit, etc...Posted by Stealth on 2005-08-19 at 19:59:51
yea and maybe you should.....:/
Next Page (1)