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Staredit Network -> UMS Assistance -> Strings do.....
Report, edit, etc...Posted by TheDaddy0420 on 2005-08-22 at 03:45:58
I was never really sure what strings do, but aot of people talk about them and howthey are limited.

could some one please explain what they are useful for?
Report, edit, etc...Posted by Forsaken on 2005-08-22 at 04:05:21
Strings:

-Everytime you make a comment, it adds one string.
-Name a switch, add a string.
-Name a unit, building, location, add a string.


Anytime you change the default name of anything, you add a string. You have a total of 1024 strings. It may sound like a lot, but, in actuallity, it's not very many. I.E.

255 Locations = 255 Strings
We'll say 40-60 Units = 40-60 Strings
Map Title,Description, Forces = 4 Strings
Comments = 100-250+ Strings
Switches = 255 Strings.

After adding all of those up, you get roughly around 750 Strings. Now, if you're making an RPG you'll hvae a lot of string issues. But, just be moderate.

Oh, and one more thing, you can re-use strings and all of those goodies with Uberation!
Report, edit, etc...Posted by Pie_Sniper on 2005-08-22 at 04:05:47
Forsaken's post pwns mine...
Report, edit, etc...Posted by Forsaken on 2005-08-22 at 04:17:48
I take it you posted same time I did?
Report, edit, etc...Posted by Heimdal on 2005-08-22 at 08:31:53
I would be very surprised if anyone used all 256 switches...and you forgot adding sounds or displaying text.
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-22 at 11:26:41
Strings are geek-speak for text variables.
Report, edit, etc...Posted by MapUnprotector on 2005-08-22 at 13:04:04
I think of strings as a line of text.

It also has to be one that you can edit. Such as names and such.
Report, edit, etc...Posted by LegacyWeapon on 2005-08-22 at 17:19:44
A string can be multiple lines though tongue.gif
Report, edit, etc...Posted by MapUnprotector on 2005-08-22 at 19:48:09
I never said they couldn't. tongue.gif
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