
How do I use this? (Unit HP Condition)
I don't understand !?!?! (This is for detecting HP right?) I don't know what the last number means.
I am assuming you are using uberation.
The huge unit list is for the units placed on the map in order. Like if you place a Marine, Hydra, and Zealot, then it would be kinda like this:
Unit1: Marine
Unit2: Hydra
Unit3: Zealot
Then if the Hydra dies then it is kinda like this:
Unit1: Marine
Unit2: Zealot
The last number is the amount of health...
No, the units retain their slots.
Unit 2 would be nothing, or an open slot.
There are 1700 slots for 1700 units on the map.
QUOTE
The huge unit list is for the units placed on the map in order. Like if you place a Marine, Hydra, and Zealot, then it would be kinda like this:
Unit1: Marine
Unit2: Hydra
Unit3: Zealot
Then if the Hydra dies then it is kinda like this:
Unit1: Marine
Unit2: Zealot
For the intellectually challenged:
Before:
unit[0] = Marine
unit[1] = Hydra
unit[2] = zealot
After:
unit[0] = marine
unit[1] = Null
unit[2] = zealot
But then if you create a tank wouldn't it be:
unit[0] = Marine
unit[1] = Tank
unit[2] = zealotYes. That is what the nydus and hallucinated powerup glitches rely on.
So the first units placed or the first units created or the first units starting at the left of the map and going right???
The units placed in order (including triggers creating units).