QUOTE(Heimdal @ Aug 25 2005, 12:33 AM)
Running 2 triggers in succession like that, you will barely notice the minerals change. Very elegant solution, bolt.
He wouldn't notice it at all. Thanks

I don't mean to keep bumping this topic up, but are you implying that, by using bolt's triggers, conditons that activate for player X when he has "at most or exactly" 3 minerals, won't activate even if he has exactly 4 minerals? Because I was under the knowledge that they would using those triggers.
My map is working fine as is, I would just like to clarify for future reference.