I've had a pretty nice string of forward facing terrain (or "flat", as some people, without imaginations, call it), but this is *Gasp* ISOM! I know, it's not the most astounding hard piece in the world, but you have to start small and work your way up. Right now I'm trying to get well acquainted with the desert tileset, which, IMO, has alot of potential, (albeit within a desert setting). Well, here it is. If you find something wrong with it, point it out, specifying the tiles would be very helpful, and which tiles could be used to improve it.
EH!!!Now those are tracks. Not like your other twighlight ones. That one just looked like a highway going through a mountain. Can you walk on those?
Another excelent work from TH
I found out about making those tracks awhile ago, nothing new. Its ok
6/10
that awsome lol

anyway nice job thats could be inculded in rpg's and i think i jus mite include it in mine(if i were wor on it lol)
Nice! I could see this being useful...
9/10
TH now you need to try to make a western ghost town to go with that
If you do it will look UBER PWNAGE!!!
Traks get an almighty rating of 8.5/10
OMG MORE LIKE UBER SUCKAGE!!!
no, those are cool... u showd me them b4, but what i want ppl to notice is the nice ramp...
ya the ramp is awsomely outrageous
awesomely outrageous indeed...
[center]Fan-
ing-tastic.[/center]
The ramp is basic... But the Train Tracks PWND!!!
QUOTE(nuclearrabbit @ Aug 31 2005, 02:46 AM)
[center]Fan-
ing-tastic.[/center]
[right][snapback]302019[/snapback][/right]

You should use those to make a Ghosts of Mars map...especially since the desert colors match Mars nicely.
Very nice
Yup, and maybe you could shove a caboose on the train tracks too XD.
That is preposturous, Sniper! I don't like to be shoved! One of these days, Sniper... POW! Right to the mutha :censored:ing moon!
Very good terrain this could be used to kill units in the track or to make a train appear
You could put up a bunch of mecanical units and make them move in the terrain with some train wav if necesary
very good 8/10
