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Staredit Network -> UMS Assistance -> Making Rounds and Resetting Games
Report, edit, etc...Posted by Yossarian on 2005-08-30 at 04:51:18
I'm making a UMS map in which I want the players to be able to have more than one competition over the course of the game. I need triggers that would reset everything once the game came to the point where victory and defeat would be handed down (indefinitely, so that the game would continue forever). Anybody got any ideas about how to do it?
Report, edit, etc...Posted by AqoTrooper on 2005-08-30 at 05:44:49
For every game round, when it reaches an end, add a 'set switch x' action.
Add a trigger with 'switch x is set' as the only condition and make that trigger remove any left from the last game and reset everything to its starting value, add a 'clear switch x' action and a 'set switch y'.
Add a 'switch y is set' condition for your game-selection triggers and 'clear switch y' action.
Add a:

Conditions:
Always

Actions:
Set 'swtich y'


Trigger to your map so that it'll start running.

Never use the VICTORY, DEFEAT or DRAW actions in your triggers and your map will run forever.
Report, edit, etc...Posted by Yossarian on 2005-08-30 at 05:52:42
Why didn't I figure that out? But thanks! wink.gif I'll try it out as soon as I get a chance.
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