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Staredit Network -> UMS Assistance -> Uberation crahses when i try to do trigger
Report, edit, etc...Posted by scwizard on 2005-09-04 at 12:18:17
TextDisplay(Line 2,9-12,Exactly, oic);

When I try to put this line into uberation, it crahses from an overflow error.

Could someone tell me the offsets, the byte codes for different characters (Space = 00 right?) and other useful information to enable me to do it in starforge and memcalc instead.
Report, edit, etc...Posted by DT_Battlekruser on 2005-09-05 at 13:23:33
ASCII chart of byte values: http://www.cdrummond.qc.ca/cegep/informat/...files/ascii.htm

Now all you need is the memory offset for Display Text.
Report, edit, etc...Posted by scwizard on 2005-09-06 at 13:32:58
QUOTE(DT_Battlekruser @ Sep 5 2005, 12:23 PM)
Now all you need is the memory offset for Display Text.[right][snapback]305913[/snapback][/right]

Which I don't have sad.gif

http://www.staredit.net/index.php?tutorial=240
The above tutorial only has the memory offsets for the /arr files.
The display text offset must be known, or else they wouldn't have Uberation.
I think I need DK or Legacy here.
Report, edit, etc...Posted by LegacyWeapon on 2005-09-06 at 14:55:19
For some reason it sees in line 2, the calculations tell it should have a byte offset of 2. That is not correct and I think it's more of a data file error. You can take the ASCII code of the text and then use advanced mode (I think...).
Report, edit, etc...Posted by scwizard on 2005-09-06 at 17:26:43
Sure, I'll try advanced mode.
At least you now know there's a bug.

Here's another idea, instead of saying that the program is buggy, you can give me the stupid offsets and let me use starforge... dry.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-09-06 at 17:35:47
Or open up the data files because all the information is in there...

And learn the master template:
http://members.cox.net/dwfirebolt99/mastertemplate.txt
Report, edit, etc...Posted by scwizard on 2005-09-09 at 15:59:50
Umm, I opened up the data files. I can't find the offsets there.

It seems like your trying to avoid giving me any memory locations for some reason. dry.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-09-09 at 16:01:26
That's because I don't know them.
Report, edit, etc...Posted by scwizard on 2005-09-09 at 16:02:59
Then how did you make uberation ermm.gif
I knew you didn't know them. But I thought that DK would have provided you with lists or something.
Report, edit, etc...Posted by LegacyWeapon on 2005-09-09 at 16:07:41
uBeR@TiOn uses the data files.
Report, edit, etc...Posted by scwizard on 2005-09-09 at 16:16:09
And where are they located in uberation? How can I access them? How do I read them? Are they .txt files?
Report, edit, etc...Posted by LegacyWeapon on 2005-09-09 at 16:24:00
data.mpq contain all the data files. Look in conditions.txt
Report, edit, etc...Posted by scwizard on 2005-09-09 at 16:28:01
Thanks, sorry about the communication problems and such.

TOPIC CLOSEDED!

EDIT: BTW, this is what I was looking for:
QUOTE(conditions.lst)
  Text Display
0;?;?;?;?;15;0
0065862C
TextDisplay(Line, Byte Position, Qualification, Text);
lines.txt;nbytesm.txt;type.opt;textinput
218;4;0;@0;0;0
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