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Staredit Network -> UMS Assistance -> Noob Questions
Report, edit, etc...Posted by Slyence on 2005-09-10 at 06:53:50
Alright, I'm familiar with StarEdit, and have made a couple minor trigger-based rpg's, but there are a couple things I can't figure out.

1- In the SC Campaign, the Enslavers Campaign, and every other Campaign I've seen, they have the armies set as certain colors. Every time you play, your army is always the same color, the enemy is always the same color, etc. For instance, every time you play the SC Campaign, the heroes are always Teal. You get the picture.

Well, whenever I make a campaign, it seems every time I play it the armies are different colors. In my most recent one, for instance, I set the heroes for Player 3 but they are a different color every time. Never Teal! Is there some way to "set" the colors for the players that I don't know about? What am I doing wrong?


2- This is a trigger question. Ex:

Conditions:
Always.

Actions:
Create 1 Hyperion (Battlecruiser) for Player 3 at "Location 1"

Now, this should work fine, correct?

Well, whenever I play the campaign, it creates THREE Hyperions! Always! And this goes for the same with every other unit I create with the "Create Unit" trigger. What's going on? It always makes 3 of them!
Report, edit, etc...Posted by Gigins on 2005-09-10 at 07:02:42
For the colors. Go to forces and uncheck "random start location" for all forces.

For the trigger. You have assigned the trigger to a force, all player or just multiple players. So it is executed for all players you have assigned it.

Like if you make a trigger like this

Trigger
Players:
¤ player1
¤ player2
¤ player3
¤ or force where these players are
Conditions:
¤ always
Actions:
¤ create 1 marine


It will execute 3 times. 1 time for each player so 3 marines are created.
Report, edit, etc...Posted by Oo.Jamal.oO on 2005-09-10 at 07:44:17
uncheck random start locations in forces, and then for the trigger do this.


Trigger
Description:
Hyperion
Players:
¤ The player who gets the hyperion
Conditions:
¤ Whatever u want
Actions:
¤ create 1 hyperion for current player at location 3

Report, edit, etc...Posted by Gigins on 2005-09-10 at 08:19:27
Yea, and how it differs from that what I said wallbash.gif .
Report, edit, etc...Posted by Oo.Jamal.oO on 2005-09-10 at 08:21:28
srry, i jst didnt know if he got the exact trigger, so i made it, srry if i offended you.
Report, edit, etc...Posted by Gigins on 2005-09-10 at 08:23:24
QUOTE(Jamals2fat @ Sep 10 2005, 03:21 PM)
srry, i jst didnt know if he got the exact trigger, so i made it, srry if i offended you.
[right][snapback]309511[/snapback][/right]

You didn't offended me. You just repeated the same stuff. I don't find it offensive, I find it stupid.
Report, edit, etc...Posted by scwizard on 2005-09-10 at 10:59:31
Use DK's mod of staredit.
It has random start locations unchecked by defult!!!

2. It's becuase the trigger is for all players.
When you make a trigger for all players, it actually fires once for each player in the game.
So what you need to do is:

Switch 1 is cleared

Create 1 BC for player 3 at location
Set switch 1
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