Ok, now i made this months ago. I realised i never posted the demo up here.
In this demo package you can
- Play Missions 1 and 2.
- Play 3 different modes for every single mission.
- Listen to the additional sound effects within the game.
Cannon Fodder
War has never been so much fun!
Your enemy is planning to build a chemical nuclear missile to destroy the world. But to do so they must harvest the gas crystals from many locations around the world. This is where you come in. You control a squadron of 1 to eight men. Your objectives are to stop the mining in the sectors. However, it will be a long walk before you actually reach the mining bases.
Your enemy is innumerable, they have millions more men than you do. But your squadron is trained to handle these situations efficiently. Along the way you have a wide range of hardware at your dispose should you find it. Drive various vehicles, man artillery turrets, shoot bazooka's and throw grenades at your enemy!
What do you exactly do?
The game is very simple to understand. At the start of each mission you have a set number of men. While you command just one of these men, the rest of the squad follows you and assists in damage dealing.
Should you lose your commanding unit, a squad member will be happy to give you control. But once you all die and there is no more men left, its game over. You can use explosive weaponry to destroy enemy unit producing structures which are crucial to eliminate.
The infantry rely on a mere one hit kill. So, enemy infantry die in one hit as well as your own men. You can also command your squad to hold position while you, alone go accomplish a set objective if you have the guts to. A simple shuttle interface allows you to unload a probe and your men will immediatly recieve the message to regroup up with you.
(Be sure to hotkey your shuttle for fast interactions without leaving your squad on screen)
Your missions cant be any more simple.
Destroy all enemy units
Destroy all enemy units in the region to obtain victory.
Destroy all enemy structures
Destroy all enemy structures in the region to obtain victory.
Destroy enemy special structures
Destroy all enemy special structures in the region to obtain victory.
Secure sectors
Secure a specific area by killing any enemies in the vicinity to obtain victory.
Reach sectors
Guide your men through point A to B to obtain victory.
The unit overview
Soldier [Assault Rifle]
This is your average soldier for every mission. Your entire squad will mainly consist of these. To make it a balanced game, you have a further firing range than your enemy does.
Available to players
Soldier [Rifle]
This is your average enemy soldier for every mission. Your enemy will continue to produce these if they have outposts.
Not available to players
Countermeasures
They have a less firing range than your men do.
Soldier [Flame Thrower]
This is one enemy unit you shouldnt mess with. They may have a weak attack, but they can take hits.
Available to players
Countermeasures
A single unit would have trouble against these. Should you encounter them, use more than 1 man to eliminate them.
Scout Hummer 9P-10
They can be fast and deadly. Explosive weaponry can take these down faster than bullets would..
Available to players
Countermeasures
Avoid coming into its firing range. Use a bazooka and attack it from long range. Or jump into a tank and blast it to pieces.
Tank Destroyer 9P-12
The deadly tank destroyer is a hard vehicle to deal with. Invunerable to bullets and only explosive weaponry can take this down.
Available to players
Countermeasures
Bazooka's will destroy this vehicle. Grenades wont. Use range and if it goes after you, run!
Mech Destroyer 9P-11
Another deadly vehicle that will rip infantry to shreds. Their incredibly strong bullets even rip through vehicle armor. Making this the perfect anti-infantry and anti-vehicle unit.
Available to players
Countermeasures
Run.
Helicopter
An excellent transportation vehicle. You can move your squad to different area's fast. However helicopters can be shot down and have weak armor.
Available to players
Countermeasures
Avoid being shot by anti-air units and structures. Missile batteries are particulary recommended by the enemy to instantly shoot down air units.
Outpost
These outposts are what keeps the enemy infantry force in size. They will produce more men if you continue to kill them.
Not available to players
Countermeasures
Explosive weaponry will destroy outposts as much as explosive vehicle weaponry would.
Mining Operation Center
These are the vital special structures your enemy plans to use to mine the gas crystals. Destroy them immediatly!
Not available to players
Countermeasures
Only bazooka's can send a Mining Operation Center crumbling to bits. They seem to have a elite armor plating which protects them explosive shots that travel at a very fast speed.
Missile Battery
Any air unit should fear these. Just two missiles launched by these structures can send a dropship crashing into the surface.
Not available to players
Countermeasures
Destroy them by ground with explosive weaponry should they be in your flight path.
How do i throw grenade's and shoot bazooka missiles?
By now you would be wondering. The method is so simple. Your target for throwing grenades and shooting bazooka missile's is a observer. It has range and should you move the observer too far from your controllable unit, the observer will instantly move back to your unit.
When you have targetted an enemy, unload a SCV and a grenade will be thrown from your controllable unit to the observer. Same method is done with launching bazooka missiles.
That is basics of gameplay and the complete review of most of the interface throughout the game.