Report, edit, etc...Posted by Ninebreaker on 2005-09-17 at 17:28:13
How do you make multiple wraiths cloaked in different locatios spawn and disapear really fast (like in rockblocks, but like 5 wraiths) I tried for an hour but to no avail, i eve used hypers
Report, edit, etc...Posted by Mostly-Harmless on 2005-09-17 at 17:29:16
QUOTE(Ninebreaker123 @ Sep 17 2005, 03:27 PM)
How do you make multiple wraiths cloaked in different locatios spawn and disapear really fast (like in rockblocks, but like 5 wraiths) I tried for an hour but to no avail, i eve used hypers [right][snapback]316024[/snapback][/right]
be more specific
Report, edit, etc...Posted by Ninebreaker on 2005-09-17 at 17:41:35
Well, instead of using obs going down waterfall i was thinking of using cloaked wraiths to simulate it... and the triggers go too slow so it doesnt work.....
Report, edit, etc...Posted by Toothfariy on 2005-09-17 at 17:47:36
umm u used hyper trigs? wats not goin fast enough?
Report, edit, etc...Posted by Merrell on 2005-09-17 at 17:50:51
Since you are using hyper triggers, are you SURE you have them for the player that has the triggers? Try it with all players and see if it works. I think wraiths would look to shapey but oh well.
Report, edit, etc...Posted by Toothfariy on 2005-09-17 at 17:54:30
what r u tryin to do like have them move down the fall or what? u could use a buffer point. create them there and then move them to the spot. it cloak would work in the time if thats what ur talkin about
Report, edit, etc...Posted by Merrell on 2005-09-17 at 18:16:38
Yeah, if you create it with properties cloak, it will still take time to cloak when it spawns, so first create it somewhere, then move it to the top of the waterfall, so it spawns cloaked.
Report, edit, etc...Posted by Toothfariy on 2005-09-17 at 18:23:59
but why wraiths lol? they dont look as cool when they die
Report, edit, etc...Posted by Oo.Turin.oO on 2005-09-17 at 19:41:53
QUOTE(Toothfariy @ Sep 17 2005, 02:23 PM)
but why wraiths lol? they dont look as cool when they die [right][snapback]316066[/snapback][/right]
they are also orange when they explode. Observers are nice and blue like water splashing
Report, edit, etc...Posted by Ninebreaker on 2005-09-17 at 19:46:09
i dont think you uderstand... the wraiths neither blow up or move, they stay in 1 spot, does the circling thing that it does in rockblocks for the holograms. but along the whole waterfall
Report, edit, etc...Posted by Oo.Turin.oO on 2005-09-17 at 19:47:34
ive never played that rock breaker thing. and ive never seen what your trying to do. so i have to imagine. but it soudns to me like they just need time to cloak or the hyper triggers are under the wrong player to help you out. the buffer idea sounds like it would work
Report, edit, etc...Posted by Ninebreaker on 2005-09-17 at 19:57:09
im positive they are for player 2 (comp who spawns wraith)
I tried it 2 ways, 1) Trigger for each location (remove trigger in each) 2) All in 1 trigger (remove trigger seperate) (then tried in same trigger)