Sniper's Rating
Jmoney Defense
Terrain:8/15
Fades and everything are cool. But they are shiny as hell in-game, very distracting. There's also a definite sprite overload in this, contributed to the shininess and confusion. 8.
Trigger Complexity/Efficiency: 14/15
Like minigame said, fast, smooth, pretty sure its bug-free. The triggers are efficent but nothing really special to it. Basic defense making triggers, a few things special such as the banning system. I like it, you could tell who is after you =).
Originality: 12/20
Its just a defense, but there are also a few twists. Deserves two more points than minigame =).
Gameplay: 10/10
Easy to understand. Leave it at that. I would take points off for the shininess but thats already going down on your terrain.
Entertainment: 22/30
I like to go 2 points up on minigame

. I had fun, not as much fun as tower defense or Uberena, but still good enough to keep my attention. Hard indeed.
Extra Credit: 2/10
The banning thing. Loved that. It removed the guilt part of banning =)
Total : 60%
You could do better. Lay down on the sprites and flashiness. Making things not so cramp is always a good idea.