Staredit Network

Staredit Network -> UMS Assistance -> Help wit disabling barracks =/
Report, edit, etc...Posted by Ninebreaker on 2005-09-20 at 00:32:25
I need help on disabling mass barracks, i use
-Always

-Disable Doodad state for all buildings at location (covers entire barrack area)
-Preserve trigger

It only disables one barrack and none more...
Report, edit, etc...Posted by Maith on 2005-09-20 at 01:03:13
copy
-Disable Doodad state for all buildings at location
for how ever many bunkers you have, it should work then.
Report, edit, etc...Posted by The_Shattered_moose on 2005-09-20 at 09:49:12
Actually you have to have a seperate location for each barracks I beleive, you can only disable one barracks at each location.
Report, edit, etc...Posted by Ninebreaker on 2005-09-20 at 18:58:19
umm... isnt there a location freindly way?
Report, edit, etc...Posted by r[s]t on 2005-09-20 at 19:09:46
center lcoation on barracks
Report, edit, etc...Posted by Kumano on 2005-09-20 at 19:57:02
Location friendly?


null
Trigger
Conditions:
¤ Always
Actions:
¤ Disable doodad state for barracks owned by player 1 at location barracks
¤ Give 1 barracks at location barracks to player 2
¤ Disable doodad state for barracks owned by player 1 at location barracks
¤ Give 1 barracks owned by player 1 to player 2
¤ So on for however many barracks
¤ Give all barracks owned by player 2 to player 1



That way should work.
Report, edit, etc...Posted by PCFredZ on 2005-09-20 at 20:10:55
Giving to players could mess up the doodad state.
Report, edit, etc...Posted by Kumano on 2005-09-20 at 20:15:37
Oh it does? Don't really know, I've never messed with doodad state much.
Report, edit, etc...Posted by Oo.Vic.oO on 2005-09-20 at 20:20:27
ya u have 2 make a location 4 each barrack or make a location n do:

Condition:
Player (owns barrack) command at least 1 barrack

Action:
center location for barrack own by current player
give 1 barrack to (anyone)
disable barrack own by player at location
Preserve trigger
Report, edit, etc...Posted by Oo.Turin.oO on 2005-09-20 at 20:29:22
You should put burrowed units underneath and move the locations around that way. THEN you CAN change players and it won't affect the doodad state. so have burrowed lings owned by player 1 lets say under each barracks.

Conditions:
-always

Actions:
-Move location 'disable barracks' on zergling at anywhere owned by player 1
preserve trigger

------------------------------------------------------------------------------

Conditions:
-player 1 owns at least one zergling

actions:
-disable doodad state for barracks owned by (lets say player 5) at 'disable barracks'
-give zergling at location 'disable barracks' owned by player 1 give to player 2
-preserve trigger

that should work. if you've ever played town wars thats how they get the cannons to shoot without pylons happy.gif
Report, edit, etc...Posted by Ninebreaker on 2005-09-20 at 21:30:55
I got a way of doing it now smile.gif
uses r[s]t's way, with an added trigger...
Next Page (1)