well, ive been playing around with this glitch, and i thought it was pretty awsome - how builders carry units O.o
how this one works is..:
you have a probe carrying a Defence Matrix, on a long platform, yet it is 1 square wide, with a suitible length to fit the map. and at the top is a 3x2 square (size of a beacon) at the top - so if ur probe dies, the beacon goes there and u pick it up again - theres ur new shield
the shield (probe) acts as a blocker, to slow down enemy units, for as it has health, and the enemy units are ordered to attack down to the finish. - therefore being drawn to stop and attack the probe.
the type of enemy units being used will be air, and if a certain unit (like a sair) that cant attack, it will follow its special units - like a guardian im not too sure about this though...
in the middle bottom of the map is the buy area, on the left is things for your shield - like upgrades and replacements.
on the right, are turret things - like a new cannon/spore/turret ect.
this map is laid out like it is in dodge defence, but it is On ya own
at the end of your little platform, is a small triangle and at the base of it, are 10 lives, lose all of them and your dead! im thinking of inputting a buyers thing for more lives...
each turret you buy will spawn 1 on both sides of your turret platforms, and when both of them are in 1 location, they buy 1 of that type of turret for both sides - or 1 randomly chosen, im not sure wat ill do wit tis.
if u want any more info plz just ask