If i use a the All players thing for players that only means players 1-8 right or does it really mean all players including player 12?
in a way it does mean that p12 is included but no one has control of player 12 so nothing will be done .
say u where to create 4 units for all players ,p12 will not be included in this frame.
some things happen most wont.
Are you sure about this???? Because otherwise i may be screwed.
Hes sure.
If you want to create a unit for all players it will create a unit for every player that is PRESENT in the game. They have to be in the game to get a unit. (except for P9 and up)
Furthermore, it will create the square amount of units as there are players. So, if there are 3 player in the game and you make a trigger to create a unit for all players it will create 3 of the unit for each player, creating 9 units in total.
(3^2=9, 2^2=4, 4^2=16, etc...)
What if I do remove any unit for all players?
Then it will remove every single unit for every player. I'm not that sure if that includeds player 12 as well but I think it does.
QUOTE(Kept_Wheat @ Sep 23 2005, 01:13 PM)
If i use a the All players thing for players that only means players 1-8 right or does it really mean all players including player 12?
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ALL PLAYERS in PLAYERS means that trigger fires once for every player that can fire triggers (must be 8 or below and be currently in the game).
ALL PLAYERS in CONDITIONS refers to all players that trip triggers. This is currently Players 1-8 that are in the game and Player 12.
ALL PLAYERS in ACTIONS refers to all players that the action can be preformed on. Usually this is only P 1-8 but some actions can affect P12 units too.Thanks DT thats what I needed.
QUOTE(DT_Battlekruser @ Sep 23 2005, 02:44 PM)
ALL PLAYERS in CONDITIONS refers to all players that trip triggers. This is currently Players 1-8 that are in the game and Player 12.
ALL PLAYERS in ACTIONS refers to all players that the action can be preformed on. Usually this is only P 1-8 but some actions can affect P12 units too.
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9-11 works to. I do triggers that use their conditions AND actions in my map and they work fine. Actually i just used player 10 but i assume player 9 and 11 work as well.