Staredit Network

Staredit Network -> UMS Assistance -> move location
Report, edit, etc...Posted by r[s]t on 2005-09-24 at 12:40:24
When u center a location on a unit and unit dies, the location always go back to the middle of map or another location. How do i fix it so it wont go to middle?
Report, edit, etc...Posted by Fwop_ on 2005-09-24 at 12:52:01
you can make it so it will only fire if the unit is alive so have condition brings or commands 1 unit and then if you have the unit it will center, but if not, it wont center
Report, edit, etc...Posted by FatalException on 2005-09-24 at 12:53:02
Try this:
Trigger
Conditions:
¤ Player suffers exactly 1 death of unit.
Actions:
¤ Center Location 'This Special Unit's location' on unit at 'A spot in the corner for those centering locations..'

Will that work? Or are you trying to make it so the location dissapears?
Report, edit, etc...Posted by PlayaR on 2005-09-24 at 12:55:35
i thought when u center location on a unit and the unit die and the location stays in the place the unit dies.....
Report, edit, etc...Posted by Kumano on 2005-09-24 at 12:56:31
Trigger
Conditions:
¤ Player X commands at least 1 (unit location centers on)
Actions:
¤ Move Location to (unit location centers on) at anywhere
¤ Preserve Trigger


Should work, like Fwop_ said.
Report, edit, etc...Posted by Fwop_ on 2005-09-24 at 13:01:01
QUOTE(GgG-PlayaR. @ Sep 24 2005, 10:55 AM)
i thought when u center location on a unit and the unit die and the location stays in the place the unit dies.....
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if you try and center a location when there is no unit to center, it will go to the center of the map
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-24 at 14:16:48
Well to the center of the location it is being centered in. In mose cases 'anywhere'
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