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Staredit Network -> UMS Assistance -> Hard to find bugs and their fixes
Report, edit, etc...Posted by adam2new on 2005-09-29 at 16:15:44
WANTED: Hard errors to find and how they got fixed.

Bright idea bugs always accepted
Report, edit, etc...Posted by SacredElf on 2005-09-29 at 17:02:38
what do you mean?
Report, edit, etc...Posted by Oo.Vic.oO on 2005-09-29 at 17:14:40
translation please
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-29 at 17:51:50
Most 'bugs' are only logic errors in peoples triggering. Fixing them is simply finding it and correcting it.
Report, edit, etc...Posted by Mostly-Harmless on 2005-09-29 at 17:58:11
QUOTE(adam2new @ Sep 29 2005, 02:15 PM)
WANTED: Hard errors to find and how they got fixed.

Bright idea bugs always accepted
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lol what a nub
Report, edit, etc...Posted by PCFredZ on 2005-09-29 at 18:01:16
QUOTE(I)ejaVou @ Sep 29 2005, 05:58 PM)
lol what a nub
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The problem is that you're not being constructive at all. Either help him with his problem or turn the other way.

Personally I would go to triggers I suspect are at fault and add an action like "Display text: 'Trouble Spot 1!!' " so that I will know if it ran or not in actual testing, and thus isolating areas of defect.
Report, edit, etc...Posted by Mostly-Harmless on 2005-09-29 at 18:14:59
noooooooooooooooob
Report, edit, etc...Posted by Oo.Turin.oO on 2005-09-29 at 18:38:08
QUOTE(I)ejaVou @ Sep 29 2005, 02:14 PM)
noooooooooooooooob
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stop spamming, you are the noob acting this way.

yeah dude, please be more clear with what you mean by 'errors'. Do you mean common errors everyone makes, common errors that are on your map, possible sources of errors? what? be more specific so we can help you.
Report, edit, etc...Posted by Hell_Pyro on 2005-09-29 at 22:01:35
QUOTE(I)ejaVou @ Sep 29 2005, 05:14 PM)
noooooooooooooooob
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Don't be more of a spammer then you have to be.




Can you please list out the errors so we will know how to help you?
Report, edit, etc...Posted by Corbo(MM) on 2005-09-29 at 22:32:04
lol i don't think he will post after dv called him a noob but here is a minilist of errors:
•if you are using hyper triggers try to redo them they might be messing up the wait time
•if you have more then one switch running at the same time try a way just to use one at the time
•you can't have more than one wait for one player running at the same time
•more than one unit beign created at a small location and you get the "UNIT UNPLACEABLE" annoying eh?
•hmm let me think ....triggers...problems in triggers check if they are ok check the preserve trigger maybe add some waits to see if that fixes a previous action
•problems with Wav* files in your map might be messed up because they are beign executed for a player that already has a wait i suggest adding the sounds for each player sepparatedly(maybe i misspelled)
•problems with the locations check if they are in the proper elevation(high-mid-low and all those things)

well i can't remember more plus i bet no one is wasting his/her time reading this
feel free to PM me
Report, edit, etc...Posted by l)ark_13 on 2005-09-29 at 23:02:52
The best way to fix bigs is to know as much as you can about map making. In time you will be able to fix your own bugs because you will know everything you could have done wrong.

But like everyone suggested most errors are your own fault (dont worry, everyone makes them). See if you can find them. (you'll have to ask more specifc questions to get more specific answers).
Report, edit, etc...Posted by Oo.Turin.oO on 2005-09-29 at 23:41:40
QUOTE(Hell_Pyro @ Sep 29 2005, 06:01 PM)
Don't be more of a spammer then you have to be.
Can you please list out the errors so we will know how to help you?
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You realize you were spamming by repeating EXACTLY what i said.

Anyways, if we are just gonna start naming different errors it could be anything. I would like to know if its ERRORS or the triggers aren't doing what he wants. Also, i would like to know if he is using starforge syntax or tradition style. If its syntax he may be doing the syntax incorrectly and need help. If its traditional style, then the triggers must not have all conditions met or like the problems that corbo listed.
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-30 at 00:03:16
QUOTE(corbo @ Sep 29 2005, 09:32 PM)
•more than one unit beign created at a small location and you get the "UNIT UNPLACEABLE" annoying eh?
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Thats not true.

Oh yeah, Locking topic.
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