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Staredit Network -> UMS Assistance -> Can you reveal map revealers with trigs?
Report, edit, etc...Posted by IIDragonII_Bard on 2005-09-30 at 08:54:14
typo in name: its remove reavealers not reveal

heres the trig:



Trigger
Description:
Remove Revealers
Players:
¤ All Players
Conditions:
¤ Always
Actions:
¤ Remove all map revealers at location 'remove revealers 1'
¤ Remove all map revealers at location 'remove revealers 2'


but when the map started, no fog of war appeared anywhere (and I waited about 5 seconds);
Report, edit, etc...Posted by in_a_biskit on 2005-09-30 at 09:28:13
QUOTE(Blizzard Entertainment @ SCC FAQ)
Why can't I remove specific Map Revealers on my map?
Patch 1.05 for Brood War and StarCraft will allow you to remove all map revealers on a map, but not individual revealers within a location. Invisible or hidden units are not technically findable by trigger, just as you cannot find units in a transport, which are also marked as hidden. This means that you are still not be able to remove any Map Revealers from a specific location, since that would require the game to find them within those specific coordinates, which it cannot. If you need to remove specific revealers, the way to do it is to remove them all and then recreate those that should remain.
http://www.battle.net/scc/faq/trouble.shtml


That is to say, you can't use 'remove units at location' with map revealers, though you can use 'remove [all] units'.
Report, edit, etc...Posted by DroneFx_DT_ on 2005-09-30 at 10:05:37
Why dun u use the Fog Of War thingy on the editor.That will work..
Report, edit, etc...Posted by IIDragonII_Bard on 2005-09-30 at 11:02:17
ok ty both of u
Report, edit, etc...Posted by Oo.Vic.oO on 2005-09-30 at 17:25:31
QUOTE
Can you reveal map revealers with trigs?, It didnt work when I tried it
Report, edit, etc...Posted by (U)Bolt_Head on 2005-10-03 at 22:21:54
QUOTE(Oo.Vic.oO @ Sep 30 2005, 04:25 PM)

[right][snapback]324772[/snapback][/right]


I wish people would quit posting nothing.

Did anybody say that? Do you have any thoughts on the quote? Why the hell did you quote it?
Report, edit, etc...Posted by Sniper on 2005-10-04 at 01:15:32
Remove ALL map revealers, that will work. Besides that, don't think so.
Report, edit, etc...Posted by Centreri on 2005-10-04 at 08:44:27
If u want it to be a bit more precise, i advise using observers.
You can remove all map revealers, but if u want the person to still see the map after that just put observers where u want, make a location over them, and when the time is right destroy them.
On a side note, can u move map revealers?
Report, edit, etc...Posted by in_a_biskit on 2005-10-04 at 09:05:09
I believe not. It should work on the same principle as removing them - moving them requires the game to find the map revealer within a specific location (even if that location is "anywhere"), which isn't possible because map revealers are 'hidden' units.
Report, edit, etc...Posted by Atreyu) on 2005-10-04 at 09:45:04
to reveal map revealers if thats what your trying to do make the map revealers for player 8 then the trigs are for all the players in the game except computers

Conditions: Always

Actions:Run Ai Script: Turn on all shared vision for Player 8.

and your done.
Report, edit, etc...Posted by Centreri on 2005-10-05 at 08:38:50
K
Thank you for enlightening me.
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