Well anyway, all the old 1.10 hacks are sort of 'remade' into some "thing" called ...(I don't want people looking for it). This also includes things like a more enhanced maphack which doesn't crash with the independent cc trick. We need to come up with something new... I may have an idea but I don't have my computer to try it out on... can someone try placing a map revealer for other players and see if it gives the same effect as the p14 map revealer? I can controll what units it will freeze... I just don't want the speed up effect.

See if its in the Other Player Thread!
Idea: They can see cloaked units right?
Have a unit for the player on an island (marine?), and a cloaked air unit (oberver?) or something. The second maphack goes on, unit is killed, goodbye game.
Possible, or just do a trigger check.
What do you mean "trigger check"?
Map hacks can only show cloaked units on the minimap, not in game.
What good is ONLY the minimap? I frankly dont care about that, you get dependant on it and n00bish. Then you'll loose anyhow

The problem is map hacks don't extend your units vision. It shows the mini map and the terrain. But things like a unit seeing a cloaked observer or up a cliff won't work because the units vision isn't effected by the map hack.
yea only the player can see everything, not the units...