That's the first time I make such stuff, so do not be too strict

. Rate it plz. As you see, right edge is not complete, I can't find right terrain to finish it.
From a distance the front edge looks okay, but in-game the cliff will be very blocky, not to mention the terrain on top. Some parts of it look solid and others don't, and those doodads don't fit at all.
3/10
Try looking through the past pages/threads, and I think there's a cliff tutorial as well (can't find it)
QUOTE(ArbitraryViolence @ Oct 4 2005, 03:45 PM)
From a distance the front edge looks okay, but in-game the cliff will be very blocky, not to mention the terrain on top. Some parts of it look solid and others don't, and those doodads don't fit at all.
3/10
Try looking through the past pages/threads, and I think there's a cliff tutorial as well (can't find it)
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looks good.. bit block around the corner but that blam is hard... keep up the good work

3/10 good job on a first try...mine wasnt much better, as some one said above there is a thread on how to do these real easy and right.
Almost all the top is blocky and most of the sides are too, and please try to finish a piece before you post it.
QUOTE(Syphon @ Oct 4 2005, 09:05 PM)
Almost all the top is blocky and most of the sides are too, and please try to finish a piece before you post it.
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he said he couldn't....
anyway nice job on the parts you finished lol
5/10 highest so far

it would be so much easier if my cliff tut was pinned, but i think he might of been using someones brushes if not mine, and i think he tried to do most of the right side by hand...
if your using brushes, carefully line them up and make sure they can match, make cliffs from the top down, if you need to do it by hand, the part that blends cliffs together is under temple/structure...
minor blockyness, and dont u know how to do end's?
cliff ends are hard in jungle, in ashworld there alright, but in jungle or badlands the cliff ends look kinda weird if you just stack the regular ones, after awhile of looking for the right peices (if you know what your doing) you can make it look reasonable...
i use brushes... much easier...
blocky and no some blending, eh 10/10 on effort, 100% better then my first try at a cliff

of course i had woodenfire as a tutor teaching me how to do terrain, so he noticed alot more errors then would be commonly seen... sheesh u should see him rate terrain in game, lol moves corsair on a nicely blended piece of tile and say nope, this goes here, and moves corsair 3 tiles over. O.o lol, i dont like the ruins on top tho...
its alright
it would be really good for a omaha map
What the FKJLKDFJjk; does blocky mean?
It doesnt blend, look right, the square tiles used in starforge/scmdraft are clearly visible
The only real bits of blockiness I see are the 2 doodads, remove them and it should be fine... 8.5/10
Not horrable, but a ton of wrong tiles that don't work... Overall, you get the basic idea of the connection tiles, but you don't use them correctly to connect to the bottom pieces, and sometimes thus led down the path of total blockyness. Get a better eye for blends... and I do see the 1x3stage cliff spaces that appear 2 times in this piece. The bottoms do not match the transition tile above it, and the top 2nd tile doesn't blend into anything, its just a random dirt shelf coming from nowhere.
Well... That "ruins" tiles on top was not good idea as i see now. I just tested how does it look. I used my own 3x2 brushes but there were 3x1 too. Now i know how to do right end so i'll try it.
pretty much what wooden said... I think its as noob as it comes, and learn the cliff attatchments better. But keep trying