Well im making a defense atm, and instead of using like tons of units for levels i was just gonna use one unit.
Now like every minute or so i wanted to hp to raise, could i just use a 1 trigger with waits in it that set switches and when the switch is set it then spawns them with higher percentage hp.
like
Switch 1 is set
Create 'Unit' with 5% hp
Switch 2 is set
Create 'Unit' with 10% hp
etc.
then have a trigger setting and clearing the switches...
would that be a way to do that???
Instead of making another topic...If i had a pylon with like 5 cannons stacked on it, and wanted it to where if you bring a unit to it you get 1 cannon...
Player 7 Commands at least 1 Cannon
Current Player brings 1 'Unit' to 'CannonGiveAway'
Give 1 Cannon to Current player.
Err...also if i wanted it whre you could buy an scv then let it build 1 bunk (invisible bunkers) in the invisible bunker trigger would i jsut add a remove scv in there to make it where you only get 1 bunk outta 1 scv so you have to keep purchasing them?
(sry if too long

)
Any help will be apperciated