Staredit Network

Staredit Network -> UMS Assistance -> Atack command
Report, edit, etc...Posted by Thesieger on 2005-10-08 at 10:26:18
ok i have a spawn system on my new map, it deals with moving a guardian onto a oocation . when the guardian reaches that the guys spawn, then it resets. Now the base trigger is this:

Trigger
Players:
¤ Player 5
Conditions:
¤ Player 8 brings one Spawner to Spawn units
Actions:
¤ Create 3 goblin thiefs at location Goblin spawn 1
¤ Preserve trigger


The one i'm having trouble with is this:
Trigger
Players:
¤ Player 5
Conditions:
¤ Brings at least 3 Goblin Thiefs to goblin spawn 1
Actions:
¤ Order all Goblin Thiefs to attack from Goblin Spawn 1 to Town attack
¤ Preserve trigger


Any help would help
Report, edit, etc...Posted by Fwop_ on 2005-10-08 at 10:31:01
do you have the order trigger for the right player?
Report, edit, etc...Posted by Thesieger on 2005-10-08 at 10:44:11
yes i'm sure of it.... yet let me double check


EDIT: Yes i checked they are for the right player

ADDITION:
Got it to work.

Had to put units starting it it! blushing.gif
Oh well.
Next Page (1)