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Staredit Network -> UMS Assistance -> sprites problem...
Report, edit, etc...Posted by Death-Link on 2005-10-10 at 11:58:12
i have placed some sprites on my map (some sprite doodads from the installation tileset) but when units walk through the sprites they seem to be walking under it than over it. i am using that big circle thats like an entrance from the substructure, and 2 floor doodads. im using scmdraft to make my map.

can someone please tell me how to make my units walk over the sprites? thx.
Report, edit, etc...Posted by SacredElf on 2005-10-10 at 12:39:02
i think, u cant make them walk over sprites
Report, edit, etc...Posted by Corbo(MM) on 2005-10-10 at 12:59:49
blizzard created sprites (original ones: units, doodads) with the idea and function of cover and decor that's however-don't know if it will work- air units fly over them
Report, edit, etc...Posted by Sniper on 2005-10-10 at 13:57:13
Easiest way is to use actual doodads instead of sprites.
Report, edit, etc...Posted by Zeph on 2005-10-10 at 14:28:06
Sprites are glitchy. So yeah, Doodads.
I had a big problem with sprites once..
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-10 at 15:05:03
Sprites are just pictures (more or less). You can't click them, they don't act like units, they don't move (unless its part of it), and they do not act solid so they appear in front of your unit if you go directly under it
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