QUOTE(GgG-PlayaR. @ Oct 12 2005, 03:40 PM)
ok let me do it in trigger format
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Conditions
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Player x bring atleast 1 unit to Location x
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Actions
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Move unit At location x for player x at location x
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Creat 255 unit x at location for player x
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Creat 255 unit x at location for player x
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Creat 255 unit x at location for player x
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Creat 255 unit x at location for player x
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and so on....then...
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Kill all unit at location x for player x
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Preserve Trigger
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thats the only trigger you need to do the lag tester thing

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you could just create # GroundUnit @ a water or some place you cant have ground units at