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Staredit Network -> UMS Assistance -> Map crashses
Report, edit, etc...Posted by r[s]t on 2005-10-12 at 19:36:57
IN an installations map i have terrain, traps, and sprites (trap sprites and eldfire and doodads)
The map crashse. When i remove the sprites it doesnt crash. Help?
Report, edit, etc...Posted by KaboomHahahein on 2005-10-12 at 19:40:51
You probably put in a sprite that can crash the game so when you removed it, it doesn't crash. Which sprite did you use?
Report, edit, etc...Posted by Toothfariy on 2005-10-12 at 19:45:23
yeah or it was out of bounds
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-12 at 20:16:33
QUOTE(r[s]t @ Oct 12 2005, 03:36 PM)
When i remove the sprites it doesnt crash. [right][snapback]332299[/snapback][/right]

This is a prime example of using common sense. If it works without sprites. And doesn't work with them. Then clearly the sprites you used make starcraft crash.
Report, edit, etc...Posted by PlayaR on 2005-10-12 at 20:19:24
i gots something which can take up ur time lol
remove one spirit at a time and see which ones make ur sc crash lol
oh and heres a tutorial on maps crashing tongue.gif
http://www.staredit.net/index.php?tutorial=98
Report, edit, etc...Posted by Subrosian on 2005-10-12 at 20:24:55
QUOTE(r[s]t @ Oct 12 2005, 05:36 PM)
eldfire
[right][snapback]332299[/snapback][/right]

You'd better try deleting this one, since I have no idea what that is.
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-12 at 20:33:20
No im actually pretty sure that placing traps as sprites instead of units will crash the map (maybe im wrong?)
Report, edit, etc...Posted by r[s]t on 2005-10-13 at 01:42:57
after tirla and error, versitawmn is r ight
Report, edit, etc...Posted by Sniper on 2005-10-13 at 01:47:23
No, traps as sprites work.
Report, edit, etc...Posted by r[s]t on 2005-10-13 at 13:36:00
strage.... still need to pinpoint bug then
Report, edit, etc...Posted by Toothfariy on 2005-10-13 at 18:13:39
i thought sprites didn't move or ne thing?
Report, edit, etc...Posted by LegacyWeapon on 2005-10-13 at 18:28:54
They don't. Nobody in this topic ever said they did...
Report, edit, etc...Posted by Toothfariy on 2005-10-13 at 18:56:17
traps as sprites? i thought they ment they also fired
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-13 at 19:04:38
QUOTE(Sniper @ Oct 12 2005, 09:47 PM)
No, traps as sprites work.
[right][snapback]332640[/snapback][/right]

r[s]t did you actually remove all sprites but place trap sprites and it still crash?
Report, edit, etc...Posted by r[s]t on 2005-10-13 at 19:13:14
yeah
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-13 at 19:20:30
QUOTE(r[s]t @ Oct 13 2005, 03:13 PM)
yeah
[right][snapback]332942[/snapback][/right]

Then its the trap sprites don't use them
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