IN an installations map i have terrain, traps, and sprites (trap sprites and eldfire and doodads)
The map crashse. When i remove the sprites it doesnt crash. Help?
You probably put in a sprite that can crash the game so when you removed it, it doesn't crash. Which sprite did you use?
yeah or it was out of bounds
QUOTE(r[s]t @ Oct 12 2005, 03:36 PM)
When i remove the sprites it doesnt crash. [right][snapback]332299[/snapback][/right]
This is a prime example of using common sense. If it works without sprites. And doesn't work with them. Then clearly the sprites you used make starcraft crash.
QUOTE(r[s]t @ Oct 12 2005, 05:36 PM)
eldfire
[right][snapback]332299[/snapback][/right]
You'd better try deleting this one, since I have no idea what that is.
No im actually pretty sure that placing traps as sprites instead of units will crash the map (maybe im wrong?)
after tirla and error, versitawmn is r ight
No, traps as sprites work.
strage.... still need to pinpoint bug then
i thought sprites didn't move or ne thing?
They don't. Nobody in this topic ever said they did...
traps as sprites? i thought they ment they also fired
QUOTE(Sniper @ Oct 12 2005, 09:47 PM)
No, traps as sprites work.
[right][snapback]332640[/snapback][/right]
r[s]t did you actually remove all sprites but place trap sprites and it still crash?
QUOTE(r[s]t @ Oct 13 2005, 03:13 PM)
yeah
[right][snapback]332942[/snapback][/right]
Then its the trap sprites don't use them