Staredit Network

Staredit Network -> Concepts -> Minor Discovery
Report, edit, etc...Posted by The_Dead_One on 2005-10-15 at 01:58:50
Not sure if this could be useful to anyone...

I've discovered that if you use hyper triggers to keep a cloaking unit's energy level at 100% an EMP won't always knock the unit out of cloak. I'm assuming the same would go for EMPing a BC that's charging up for a Yamato shot.
Report, edit, etc...Posted by LegacyWeapon on 2005-10-15 at 13:54:59
>Moved to Concepts.
Report, edit, etc...Posted by Kumano on 2005-10-15 at 16:04:40
Cloak only because it only takes energy every X milleseconds and with yamato gun once it starts it already uses the energy so it won't matter if you EMP it.
Report, edit, etc...Posted by Rantent on 2005-10-15 at 16:07:14
Unless the emp happened at the exact right moment... shifty.gif
Report, edit, etc...Posted by AFL-InuYasha on 2005-10-28 at 21:59:09
QUOTE
Not sure if this could be useful to anyone...


well this isnt really tnhat useful, if u want continuous cloaking, y use EMP in the first place, unless you want the EMP shockwave to be seen for a certain reason like part of dynamite blowing up or sumtin
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