Report, edit, etc...Posted by WingedPanther on 2005-10-15 at 13:41:42
I'm working on an RPG map where you upgrade units (variation on Elements). For the last level of Entropy, I have an Urasadon with a location following it. I want to create a nuclear explosion at the Ursadon when enemy units get near, but haven't been able to make it happen.
I have StarForge, SCXE 2.6 right now, but haven't gotten much of anything working with either of them.
I originally was using "set health to 75%", then "set health to 50%", then "set health to 25%", then "set health to 0%", but it didn't actually kill any units, just dropped them down to 1 health.
Report, edit, etc...Posted by notnuclearrabbit on 2005-10-15 at 13:55:54
[center]You'll have to use the AI script, but that might take too long. Other than that, there's no way for you to make a nuke explode at a specific location. You could do bound style explosions, though.[/center]
Report, edit, etc...Posted by LegacyWeapon on 2005-10-15 at 13:57:38
Report, edit, etc...Posted by KaboomHahahein on 2005-10-15 at 16:31:50
Wait for the ghost to finnish the nuke. Normal nuking time from the ghost.
Report, edit, etc...Posted by SacredElf on 2005-10-15 at 18:23:50
QUOTE(WingedPanther @ Oct 15 2005, 04:15 PM)
Does that give an instant nuke? [right][snapback]334332[/snapback][/right]
no, it just make a ghost nuke at a location
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-15 at 18:49:01
Yeah, there is no way to "Create" a nuclear explosion. Because of the insane launch time, the best thing I can suggest is making a bunch of red explosions and playing the nuclear explosion sound file (found in Starforge), and finally using a KillUnits() action. The Nuclear Missile unit isn't affected by triggers (except preplaced nukes have a few erratic properties).
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-15 at 19:07:08
QUOTE(WingedPanther @ Oct 15 2005, 09:41 AM)
was using "set health to 75%", then "set health to 50%", then "set health to 25%", then "set health to 0%", but it didn't actually kill any units, just dropped them down to 1 health. [right][snapback]334229[/snapback][/right]