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Staredit Network -> UMS Production -> The Biohazard Incident
Report, edit, etc...Posted by Dr.Shotgun on 2005-10-18 at 14:55:44
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The Biohazard Incident
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Laborotory logs
<date erased>
<name erased>
Minor instability with specimen 38b. Retesting on <date erased> with isotope 345. Specimen 38b in quarantine for furthur observation.

<date erased>
<name erased>
Quarantine 4, containing specimens 38b, 40d-beta, and 42a, has developed a ventilation leak. Moving specimens to Quarantine 5.

<date erased>
<name erased>
Violent instability with specimen 48. Mutations show increased growth and agression as well as higher resilience. Observations will continue.

<date erased>
<name erased>
Batch 4-Alpha processed. 4-Alpha is the most sucessful batch yet, utilizing isotope 656 and isotope 856. Batch 4-Alpha contains 20 specimens, sent to Cryogenic Bay 6, Sector C.

Hazard Report
<date erased>
<name erased>
Batch 4-Alpha is becoming increaingly difficult, as well as batches 4-Phi through 5-Gamma. As you know, batches between 4-Alpha and 4-Phi were unstable, and specimens were terminated. The remaining specimens have shown addiction towards nearly all reactive isotopes, as well as any form of meat. They are increaingly violent and hostile, and grow extremely fast when on a diet containing our perfected isotope, 567, or the "Omega Isostope". Specimens do not understand the concept of friend, therefore, the only way to pacify their violent nature is through use of a selectroquark gun, on stun setting. As this damages specimens and increases their resistence to it, it is a limited tool.

Maintenance Report
<date erased>
<name erased>
Sepcimens have escaped Quarantine 5. They appear to have escaped to the old building.
<date erased>
<name erased>
DO NOT CITE
Block off the Mansion. Without isotope feed they will die.
DO NOT REPEAT THAT A SPECIMEN HAS ESCAPED TO ANYONE. YOUR EMPLOYEMENT WILL BE TERMINATED. DO NOT CITE THIS REPORT.


    [General Overview]


While working on my other map, Neo Seventh, I decided to take a break from it. So while looking at my "haunted" map, I decided it was completely dismal. I needed to start it over again. So, a few sheets of paper and an hour later, I had a sketch of what my 
reanimated project would be like. I will be doing a minor mod for this map, mainly a facelift, and a few functional changes. (mainly for the shotgun and the selectroquark 
gun). After that is done, I may make a more thorough mod with iscripts, tileset changes, new technologies, and new abilites.


    [Story]


The year is 2012. Great leaps have been taken forward in science, technology, and their uses. The Neotek Building is where much of the most advanced yet secret research takes place. Annexed to the De'Orst Mansion, the Neotek building contains the latest in everything- equipment, security, decor. The Neotek staff does not upkeep the old mansion, which is in poor condition.

Morgan Damien Anicri, a young man with a Ph.D in theoretical physics, mathematics, and computer sicence, suspects that the work at the Neotek building is not entirely leagl, or moral. However, his atomic mathemetics position is a good and comfortable job, and he keeps at it. But deep in the basements of the Neotek building, he knows something is happening, something that would make him scream...


    [Specifications & Features]



  • 256×256

  • Installation

  • Uses Virtual HP

  • Uses the "sniper" system

  • Realtime battles

  • Fully developed sci-fi world

  • Uses mobile unit grids

  • Custom music, sound, and units.

  • Complex yet not opulent terrain

  • Grim aura

  • Single Player



    [Progress]


Overall-[progress]10[/progress]
Triggers-[progress]0[/progress] 0%
Planning- [progress]40[/progress] 0%
Ideas- [progress]97[/progress] 97%
Terrain-[progress]10[/progress] 0%
Storyline [progress]60[/progress]60%


Update: 7:03 AM, 10/19/05
Outline for terrain of the Neotek Building finished, converting into StarEdit terrain. Expect screenies soon.


List of things needed:
Vital, Major, Minor, Detail.







    [Screenshots and Downloads]



Pending


Report, edit, etc...Posted by OrbitStar on 2005-10-18 at 15:14:37
i think this is a nice story. Can we here more about whats goin on in gameplay?

and when its going to be finisht?
Report, edit, etc...Posted by Sikas on 2005-10-18 at 15:56:56
Sounds very exciting, almost modern.. Anyways, good luck. smile.gif
Report, edit, etc...Posted by Mckeoms on 2005-10-18 at 19:09:08
Very interesting great story cant wait for release
Report, edit, etc...Posted by Dr.Shotgun on 2005-10-18 at 19:11:19
Gameplay will almost certainly involve doubling back several times, and a lot of circumventing security systems as well as puzzles.
Report, edit, etc...Posted by RedNara on 2005-10-18 at 23:51:12
wow this semes like a really nice map but the main questoin i always have how many player???
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