Staredit Network

Staredit Network -> UMS Assistance -> [SOLVED] Stacking Sunken using a Probe
Report, edit, etc...Posted by Maith on 2005-10-24 at 21:32:08

Trigger
Description:
My Trigger...
Conditions:
¤ Current Player brings 1 Pylon to "Location"
Actions:
¤ Remove 1 Pylon for Current Player at "Location"
¤ wait 250 milliseconds
¤ Create 1 Sunken for current player at "Location"



oh and i have hyper triggers on too by the way...
please some one help me...
Report, edit, etc...Posted by LegacyWeapon on 2005-10-24 at 21:42:22
The thing is, when you create a sunken at the location, it creates at the center of the location and not at the location of the Pylon. You need to use a trigger that includes the "MOVE LOCATION" action.
Trigger
Conditions:
¤ Current player commands at least 1 Protoss Pylon.
Actions:
¤ Move location labelled 'Pylon to Sunken' on Protoss Pylon owned by Current player.
¤ Remove 1 Protoss Pylon for Current player at 'Pylon to Sunken'.
¤ Create 1 Zerg Sunken Colony at 'Pylon to Sunken'.
¤ Preserve trigger. (Optional)


By the way, you cannot build Pylons on creep so you won't exactly be able to stack the Sunkens, unless you convert the Pylons to Sunkens at a specified time after the user has stacked multiple Pylons.
Report, edit, etc...Posted by Maith on 2005-10-24 at 21:43:39
omg never thought about the creep part...omg thanks tho....
Report, edit, etc...Posted by Cloud on 2005-10-24 at 21:45:14
lol legacy that sounds about right, y didnt i think of that...lol its soo simple too i didnt even notice.. pinch.gif
Report, edit, etc...Posted by Mp)MinigameEast on 2005-10-24 at 22:04:12
so the only way to stack is hotkey all the drones and then turn off the lights and then press the button that you hotkey and pick a drone then stack them.
i wish there was an easier way ermm.gif
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