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Staredit Network -> UMS Assistance -> [SOLVED] Spawning trigger not working on third...
Report, edit, etc...Posted by Tavrobel on 2005-10-30 at 08:44:57
I've got a bit of a problem. I'm making a LotRish map, and I can't seem to spawn at a certain point after the first time.
Here's what they look like.

Applies to one player only.
CONDITIONS:
P1 commands at most 150 men;
P1 commands exactly one (Main building);
P1 player commands exactly (zero to three) spawn counters;
Countdown timer is 85 seconds;

ACTIONS:
Comment ();
Add 1000 minerals;
Show (hero) talking portrait for 2500 milliseconds;
Display text (" ");
Minimap ping at (location w/e);
Create X amount of units;
Wait 1000 milliseconds;
Preserve trigger;

This all basically look something like this, except the third one, which spawns at a different time (25 seconds).

The triggers are grouped like this:
Spawn Annuminas
()
()
()
Spawn Moon Tower
()
()
()
--> Problem trigger; Spawn Fornost
()
()
()

It simply will not spawn more than once! Help me please. If you need a look at the map for more details, PM me or message me on AIM. Thanks for your time in advance.
Report, edit, etc...Posted by Oo.Turin.oO on 2005-10-30 at 10:47:26
What is the point in the wait? Also, this doesn't give us the exact trigger you are using for that spawn. You just gave us the outline which clearly works for you other two spawns but doesn't work for the third one. Therefore, you did something wrong one the third spawn. It could be alot of things. Do they have 150 men? You chose the wrong building. You forgot a preserve trigger. And a few others i can't think of now. Please post your exact triggers.
Report, edit, etc...Posted by Tavrobel on 2005-10-30 at 11:03:13
QUOTE
What is the point in the wait? Also, this doesn't give us the exact trigger you are using for that spawn. You just gave us the outline which clearly works for you other two spawns but doesn't work for the third one. Therefore, you did something wrong one the third spawn. It could be alot of things. Do they have 150 men? You chose the wrong building. You forgot a preserve trigger. And a few others i can't think of now. Please post your exact triggers.


The wait is so they dont spawn 10 times in the same second. The third one is correct. No, they do NOT have 150 men. I chose the right building. I preserved the trigger. The problem is, you aren't suggesting what it could be.

WHAT IS WRONG WITH MY MAP; ANSWER ME!
Report, edit, etc...Posted by DT_Battlekruser on 2005-10-30 at 12:19:09
Do you have hypertriggers? Otherwise, your trigger will fire only once every two seconds, and can fire once at 86 countdown seconds, and once at 84 coundown seconds, so it will never fire. Add hypertriggers are use and AtLeast(); AtMost(); range to fire it.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-10-30 at 12:50:13
if you have hyper triggers then you have to make a bigger wait time.
if you put 1000 milliseconds then with the hyper triggers it would be like 500 milliseconds.
put one bigger wait time. if that doesnt work then you have to make three seperate triggers for 3 buildings.
Report, edit, etc...Posted by Tavrobel on 2005-10-30 at 13:06:46
Yes I have hypertriggers.
And they are separate per building.

If you would like to see my map and see what's wrong (I sure don't know), PM or IM me on AIM (in my profile), and I can send you the map.
Report, edit, etc...Posted by PCFredZ on 2005-10-30 at 14:04:49
Hyper Triggers + Other Waits Created After the Hyper Triggers = Disaster.

Attaching your map may reveal further problems than the triggers you described.
Report, edit, etc...Posted by Tavrobel on 2005-10-30 at 14:13:00
I suppose, but I'd rather you PM or IM me for it. I'm too busy doing homework to figure oput how to attach a map to a topic. So don't bother telling me how to do it.

ADDITION:
QUOTE
Hyper Triggers + Other Waits Created After the Hyper Triggers = Disaster.


So, does that mean I should delete my hypertriggers, and add them last in my map?
Report, edit, etc...Posted by Mp)MinigameEast on 2005-10-30 at 14:19:02
QUOTE
Hyper Triggers + Other Waits Created After the Hyper Triggers = Disaster.

not exactly but close.
on my map i have hyper triggers (obviously) but one of my triggers im creating one arbiter. if i didn't have a wait there then it would create about 10 of them when i said only 1.
so i had to put a wait for about 3000 milliseconds so it can only do 1 arbiter.

so if you put only one wait with 3000 milliseconds then you will do fine unless you have another trigger that will tangle up the waits except hyper triggers.
Report, edit, etc...Posted by Tavrobel on 2005-10-30 at 14:22:11
WOOT! It works! PCFredz, you are a genius. I would also like to take the time to thanks those who also tried to help.
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