Staredit Network

Staredit Network -> Modding Assistance -> [SOLVED] Ums-Mod
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-05 at 13:19:11
Hello, for my mod I was thinking about maybe making a Story plot to it but I was wondering if you can use triggers and locations for the maps on the mod.

If anyone has and info on this please reply
Report, edit, etc...Posted by O)FaRTy1billion on 2005-11-05 at 13:52:20
You can use the campaigns, or do what I am doing for a mod that I am making and have it read specific file types that are premade maps.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-05 at 14:02:36
So you cant have it be like a RpG modded game with the trigger UmS style?
Here ill make it more clear
Like a Scenerio like and RpG with triggers and stuff with the modded game?
Report, edit, etc...Posted by Rainor on 2005-11-06 at 14:26:19
Well if you have the mpq you can use Mpqdraft to make the changes you made visible in staredit.You only have to click on starcraft icon and then on the staredit icon.I make an attachment that show how to do it,click where the "hand" show you.


[attachmentid=15060]
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-06 at 15:37:45
Nevermind I tested it on Tree Def a couple minutes ago and it works thanks for your help tho
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