Staredit Network

Staredit Network -> Modding Assistance -> [SOLVED] mod problem
Report, edit, etc...Posted by Dark_Prophet on 2005-11-07 at 11:14:38
ok pleaze correct me if you see any incorect steps
1. open arsenal 3 then take an SCV and check the shields box and make life and shields 1000.
2. save as testmod.dat in C:\program files\starcraft
3. close arsenal 3
4. open winMPQ and save as scv.dat
5. add test mod file and save
6. open MPQ draft and click on the starcraft then the starcraft then click finish and it should run the mod.

ok these are the steps i take and my mod still doesn't work any suggestions?? chair.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2005-11-07 at 12:39:06
You forgot to when adding it into WinMpq to make it Arr\ and than after your file(s) in the WinMpq go to Tools > MpqEmbedder > Open your file you just made > Save as .Mpq somewhere than go to MpqDraft
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-07 at 14:19:59
QUOTE(Dark_Prophet @ Nov 7 2005, 10:14 AM)
ok pleaze correct me if you see any incorect steps
1. open arsenal 3 then take an SCV and check the shields box and make life and shields 1000.
2. save as testmod.dat in C:\program files\starcraft
3. close arsenal 3
4. open winMPQ and save as scv.dat
5. add test mod file and save
6. open MPQ draft and click on the starcraft then the starcraft then click finish and it should run the mod.

ok these are the steps i take and my mod still doesn't work any suggestions?? chair.gif
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i thought you had to call
it "units.dat" w/o the "
Report, edit, etc...Posted by TERRAINFIGHTER on 2005-11-07 at 14:26:56
QUOTE(Dark_Prophet)
2. save as testmod.dat in C:\program files\starcraft

Dont save your edited files in starcrafts folder since it can cause problems and make you have to reinstall

QUOTE(Dark_Prophet)
4. open winMPQ and save as scv.dat

dont save your MPQ as a dat file keep it a MPQ file like its supposed to be
Report, edit, etc...Posted by O)FaRTy1billion on 2005-11-07 at 17:21:23
2. save as testmod.dat in C:\program files\starcraft
-ALWAYS save as Units.dat

4. open winMPQ and save as scv.dat
-Save as Scv.mpq and load the modded Units.dat in arr\ (So you get arr\units.dat in the WinMPQ screen)
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-07 at 20:00:50
QUOTE(O)FaRTy1billion @ Nov 7 2005, 02:21 PM)
2. save as testmod.dat in C:\program files\starcraft
-ALWAYS save as units.dat

4. open winMPQ and save as scv.dat
-Save as Scv.mpq and load the modded Units.dat in arr\ (So you get arr\units.dat in the WinMPQ screen)
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The correct information was quoted.
Report, edit, etc...Posted by Dark_Prophet on 2005-11-10 at 11:39:41
thx guys that helped
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