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Staredit Network -> UMS Production -> Hotashot & Walker
Report, edit, etc...Posted by Heavyclone on 2005-11-07 at 14:30:24
[CENTER]HOTSHOT & WALKER[/center]


[center]Story[/center]
Its now around year 12000 no ones sure anymore but one thing I know whats its like to live in a war going on for more than 10'000 years, unlike any war youve seen.

10'000 years ago the great spirit (hes actually a robot made from radtonium (every metal smelted into one which also grows)) who was called RAD; RAD was in a very short battle, but during that battle some of Rads DNA had been extracted with out him noticeing (dont know how but it happened), the people who had done this then cloned him in two locations, one in a hidden Laboratory in New York the second in a Laboratory in Japan, one called Radarcade the second Jakurad unlike jakurad, Radarcade was evil and decimated all of New York with just a mear thought.

Not long befor that there was a Planet that was the home to the legendary life crystals (crystals that when put in a body they then get to control it), there was also one leader called Walker, and an Elite unit 'me' called Hotshot, there was battles between the diffrent colored life crystals for thousands of years untill one day when a meteor double size of the planet hit the surface, this meteor destroyed the planet and doing so destroyed everything on it, with an incredible defence all the life crystals were scattered far across the universe, and a lot of them to earth, but with being rivals Hotshot and Walker land on earth, but Walker had such an impact his memory was erased, so the humans had to find them and give them bodies, and now Hotshot and Walker fight togather instead of against each other!!!


Well I thik ive develop or developing a battle system which has never been done, yea yea the first bit is were youre walking round and then an enemy ob goes over your location and it chooses a random unit depending were you are, also diffrent levels for diffrent units, say you can have one unit at lvl 20 and one at 18 and theyd have diffrent HP's,

Ill kinda restart and do it in steps,
1)An enemy ob goes over you,
2)It detects were each unit of yours is placed and will be placed there in the battle arena
3)Then for each unit you can choose to:
Attack
Use an Item
or Use an abbillity (Hotshot and Walker only)
then it goes to the next units turn
4)After uve had your turns the com will attack (mainly its done FF style(in turns))
3b,4b)you get 1 sec to attack which can be upgraded to a maximum of 3 seconds an attack
5)After you kill an enemy you will get exp in a series of 5 exp you can then choose which unit get the exp (stronger the enemy the more exp youll get from each enemy(its done in a series of 5 exp))
*****
Only the people who fight can gain EXP
*****

Map Statistics:

Size: 192 x 192

Terrain: Space

Players:2 Humans
5 Coms


or

Players:1 Human
6 Coms


It's ganna detect whether uve got 1 or to humans playing (its ganna be the last thing I do so I dont have everything else on my mind)

Current Features:

Battle Systems: Undone
Terrain: Undone
Missions: Not Started
Enemys: I think its Complete
Player Detect System: Not Started

I will update this page as it progresses.
Report, edit, etc...Posted by HeRtZ on 2005-11-07 at 15:02:51
that's just like a normal battle system with different stuff tho.
Report, edit, etc...Posted by Heavyclone on 2005-11-07 at 15:28:14
Erm you mean were your units take it in turns and then they take it in turns.

So wat bout exp system then?? has anyone done that??? were all your units can have diffrent hp and be at dif lvls???
Report, edit, etc...Posted by AgenT_Nick on 2005-11-07 at 16:14:02
pretty cool gl with this
Report, edit, etc...Posted by RedNara on 2005-11-07 at 18:58:39
seems like lot of work.. sounds like pokemon kinda.. lol but little different well good luck...
Report, edit, etc...Posted by Fwop_ on 2005-11-07 at 20:58:38
The xp seems new, with chars being at different levels, but similar systems have been done with the fighting. I would definitely like to play this when finished.
Report, edit, etc...Posted by Sipher on 2005-11-08 at 23:15:50
Yeah man, this sounds pretty tight. But what I would like to know is, what type of terrain ideas you have in mind for the map and what is the story. I know you told quite a bit on battling but maybe fill us in on some of the details. GL with that man.
Report, edit, etc...Posted by Heavyclone on 2005-11-09 at 10:32:38
QUOTE
Yeah man, this sounds pretty tight. But what I would like to know is, what type of terrain ideas you have in mind for the map and what is the story. I know you told quite a bit on battling but maybe fill us in on some of the details. GL with that man.


Hmm well, youre right how stupid of me, well ill just go update the start and put the story in (some people if your read a webcomic me elder bro ganna start when my dam scanner works youll see a simalarity in the 2 main characters)

*Update*
Well ive done the story

*Notice*
Progression wont go as fast as me and all other people want since im doing a webcomic (or trying to get it so itd be gd to get it on ma birth day (6 jan))

and i'm only 12 so my mind might not work as fast as others but my nolaege of making starcraft maps is very good as ive figuerd out the lvls and battle systems (dat going to take longest)
Report, edit, etc...Posted by FrezZ on 2005-11-09 at 12:37:58
Sounds rather good, different story line, an attemp at something new, good job.

I will deffinatelly try this when it's done.
Report, edit, etc...Posted by AgenT_Nick on 2005-11-09 at 12:50:17
pm me when im on! i wanna test
Report, edit, etc...Posted by Heavyclone on 2005-11-09 at 13:35:11
errm on what battle.net (i think it is lmfao.gif ) or staredit.net???

and ill start sticking testers on the list (just like ya to know when it gets to a testing stage ill stick on a victory trigger for that distance of play (oh and when the battle systems done itll be open for testing for the time being)


and intill I can remember what I was ganna say ill just go do some homework T_T offtopic.gif dots.gif dots.gif ban.gif dots.gif

well I got one last thing to say

QUOTE
(just like ya to know when it gets to a testing stage ill stick on a victory trigger for that distance of play


thats more or less for Demo's
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