Staredit Network

Staredit Network -> UMS Assistance -> Spell Detection
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-08 at 17:47:40
ok here goes

1- is there a way that is say
some unit (zerg ultra & hero ultra)
whenit is put in statis (by arb)
it could be dectedby a trigger?

2- also kinda like #1 but if not are
there any spells that can be dected
by triggers
Report, edit, etc...Posted by KABOOM on 2005-11-08 at 17:53:53
1. EUD conditions i'm pretty sure they can detect it i'm not that familiar with them but they can almost do anything

2. Darkswarm is all i know that can be dected with normal conditions EUD can detect the others
Report, edit, etc...Posted by KaboomHahahein on 2005-11-08 at 18:06:29
I think the corsair's disruption web can be detected by triggers as well. I don't think there is a way to detect the statis field, normal/original way.
Report, edit, etc...Posted by fritfrat(U) on 2005-11-08 at 18:36:26
I am not very familiar with EUD conditions, but the notable factor with stasis is that it makes the unit invincible.

I remember one time I had a trigger to remove invincibility for all units that were moved into an "overmind defense" type area, and whenever units had stasis cast on them, they were stopped still, yet invincibility was removed; to me, this tells me that stasis uses the same flag as invincibiliy as if you did it unit properties or through a trigger. So, IF you can detect invincibility of a unit, then you can detect to see if they are stasis, especially if there aren't any other invincible units around.

One flaw in this would be other invincible units, but this can be gotten around, unless they are truly intermingled with non-invincible units.

Just a suggestion. If anyone knows more about EUDs and has some imput, maybe they can grow off this suggestion... but I also wouldn't be surprised if EUDs could actually detect the fact that they are stasised.
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-08 at 19:18:57
Dark Swarm and Disruption Web count as units because they stay on the field. They are owned by player 12 and if you use starforge or scmdraft2 then you can use them in triggers as bring x amount of dark swarm (or disruption web) to location x owned by player 12.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-08 at 19:30:00
QUOTE(KABOOM)
. EUD conditions i'm pretty sure they can detect it i'm not that familiar with them but they can almost do anything

how can i access/use the EUD triggers?
Report, edit, etc...Posted by LegacyWeapon on 2005-11-08 at 19:36:54
uBeR@TiOn is the easiest way as of right now.
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-08 at 20:33:03
EUD triggers should be able to detect any status buffs on a unit (Ensnare, Plauge, Stasis, Lockdown, etc.) by means of a set of flags for the unit.
Report, edit, etc...Posted by IA-Sky on 2005-11-08 at 22:03:57
yeah eud conditions can detect anything but the problem is you gotta know what number the unit is, like i mean 1st unit placed or 6th unit placed ect...

here are a few spells that can be dectected without eud condtions.

disruption web
dark swarm
com scan
nuclear launch, yes when it leaves the silo. ;o
spawn broodling, duh
mind control.

and some others i forgot
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-08 at 23:00:17
According to recent evidence, you can't detect a scanner sweep except by using the "COMMANDS" condition, which doesn't make it to much use. Or so they said.
Report, edit, etc...Posted by Do-0dan on 2005-11-08 at 23:07:40
how does sc detect if u command it? this makes me take a huge step backwards in my map... sad.gif
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-09 at 22:07:28
the only problem i see with EUDs is it makes you only be able to play 1 player...or is that just the screen thing?
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-09 at 22:44:50
Just the screen thing. The RAM allocated for that is messed up in multiplayer and there isn't a slot for every player's screen position in RAM on one computer.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-10 at 04:41:02
QUOTE(loads_of_fun @ Nov 9 2005, 08:47 AM)
ok here goes

1- is there a way that is say
some unit (zerg ultra & hero ultra)
whenit is put in statis (by arb)
it could be dectedby a trigger?

2- also kinda like #1 but if not are
there any spells that can be dected
by triggers
[right][snapback]351139[/snapback][/right]

yes, its very possible to detect... with scxe...

certain spells can be used in a trigger such as dark swarm, so find the spell that was/would be used in the trigger... heres the example on how to use it

Condition:

Player # Brings "spell" to "anywhere"(or specific location)

Action:

Centre location "xOx" on "spell" at "Anywhere"(or specific location)

~=-)other actions(-=~
Report, edit, etc...Posted by Kumano on 2005-11-10 at 07:18:48
That only works with dark swarm and disruption web.

To use EUDs, it's fairly simple but the annoying part is how you need to know unit number, and that's its annoying limitation. So unless you detect every single unit number to find out if it's the right unit and detect if its stasised, then you can do it, but that can take up to 1700 triggers.

I can't really think of a way of how to detect if it's the right unit though, unless theres a condition that's just like:
Unit X is 'whatever unit'
Report, edit, etc...Posted by KABOOM on 2005-11-10 at 15:36:50
Uberations makes EUD triggers alot easier and EUD make cool maps because its newer stuff then the normal conditions so more can be done biggrin.gif
Report, edit, etc...Posted by Oo.Turin.oO on 2005-11-10 at 19:58:06
QUOTE(DT_Battlekruser @ Nov 9 2005, 07:44 PM)
Just the screen thing.  The RAM allocated for that is messed up in multiplayer and there isn't a slot for every player's screen position in RAM on one computer.
[right][snapback]352261[/snapback][/right]

okay thank you. Now i completely back up EUD usefullness. happy.gif
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