I need to know a way to create 3 sunken colonies at one location. I've tried tons of things but can't find anything that will work. I cannot preplace locations either.
Well this depends on about 10 different things. Are you trying to stack IN the game or in the editor? and if so, what editor are you using, staredit, starforge, scmdraft2, sc-xe? i would need to know those before i could help you
Sorry, I guess I wasn't specific enough. I don't want to stack them. I just want to create 3 at one location in seperate places.
Im using StarForge.
how about you create them in an area and move them to the location.
That doesn't work either, i've tried it. Unless you mean preplace them in an area and move them.
make 3 triggers at one area. 1 for every sunken
create 1 sunk at location 1
create 1 sunk at location 2
create 1 sunk at location 3
i think it would work if its stacked like when lights are off and create 3 sunks at the same location.
he just said he didn't want it stacked. So, do you mean like you want to build something there and then 3 sunkens would go there and replace what you built, or do you just want to pre-place 3 sunkens in one spot?
I have a square area and when a player brings a samir duran unit there, I need it to remove the samir duran and create 3 sunken colonies.
u can pre place lots of sunkens there 4 computer and when u bring ghost there it'll give 3 sunkens 2 u.
ok my correctionn. make a big location for your 3 sunks.
make those 3 locations for your sunks.
player # brings at least 1 duran at (big area for 3 sunks)
remove duran at (big area for 3 sunks)
create 1 sunk at location 1 in (big area for 3 sunks)
create 1 sunk at location 2 in (big area for 3 sunks)
create 1 sunk at location 3 in (big area for 3 sunks)
I can't do that though, i have 47 different areas that all need to have a trigger that changes duran into sunkens. Right now i have about 150 locations, so i don't have enough free ones to have a location for each sunken.
@Oo.Vic.oO: I don't want a bunch of unused sunkens all over my map.
ok them put vulture mines like p12 or something at that location. spread them out evenly for the sunks.
make a fallowing trigger that fallows the spider mines.
player # brings at least 1 duran at (big area for 3 sunks)
remove duran at (big area for 3 sunks)
move location (that fallows the spider mines) into (big area for 3 sunks)
remove spidermine
create sunken
move location (that fallows the spider mines) into (big area for 3 sunks)
remove spidermine
create sunkenmove location (that fallows the spider mines) into (big area for 3 sunks)
remove spidermine
create sunken
if you have lots of usless location then you need to squeeze those triggers with other triggers.
Sorry if i'm being difficult. I can't do the spidermine thing because players need to be able to build freely also.
Try this:
| Trigger |
| Conditions: |
| ¤ Current Player Brings at least 1 Samir Duran to location 1. |
| Actions: |
¤ Create 3 Terran Battlecruiser owned by Player at location 1.
|
¤ Move location 2 to Terran Battlecruiser owned by Player at location 1.
|
¤ Remove 1 Terran Battlecruiser owned by Player at location 2.
|
¤ Create 1 Zerg Sunken Colony owned by Player at location 2.
|
¤ Move location 2 to Terran Battlecruiser owned by Player at location 1.
|
¤ Remove 1 Terran Battlecruiser owned by Player at location 2.
|
¤ Create 1 Zerg Sunken Colony owned by Player at location 2.
|
¤ Move location 2 to Terran Battlecruiser owned by Player at location 1.
|
¤ Remove 1 Terran Battlecruiser owned by Player at location 2.
|
| ¤ Create 1 Zerg Sunken Colony owned by Player at location 2. |
Anyways, this is what is called a Mobile Grid System - the use of pushing a unit to make room for another one.
You might want to try using science vessels if they don't cause unplaceable sunken colonies, since they'll bring the sunkens closer together.Edit: Science Vessels don't work.QUOTE(Xenogis @ Nov 12 2005, 02:44 PM)
@Oo.Vic.oO: I don't want a bunch of unused sunkens all over my map.
[right][snapback]354243[/snapback][/right]
It wouldnt have 2 be all over the place just have a tiny unused area like 10X3 or something and make 5 sunkens 255 stacked and do this
| Trigger |
| Description: |
| Trigger |
|
| Players: |
| ¤ Any player |
| Conditions: |
¤ Current Player Brings 1 unit to location Sunkens
|
| ¤ Current Player accumilates (Number) Minerals |
| Actions: |
¤ Move 3 Sunken Collonies from location Stock to location Sunken Location
|
¤ Subtract 3 Minerals
|
¤ Move any unit from lcation Buy Sunkens To location Civ starter
|
| ¤ Preserve Trigger |
You could do something like that or something a little differnt if you want
I'm skeptical about everything y'all posted. They seem to be untested hypotheses.
If stacking buildings really was possible through trigger, how comes there aren't any maps with stacked buildings except preplaced ones?
My triggers were tested, although they don't have stack. Besides:
QUOTE(Xenogis @ Nov 12 2005, 12:48 PM)
I don't want to stack them. I just want to create 3 at one location in seperate places.[right][snapback]354160[/snapback][/right]
I don't want to post the map because it has a lot of other garbage in it (it's my personal universal testing map).
@Subrosian:
I can't seem to get it to work, do I need a specific location size?
If you post the map we can probally fix the problem faster
lol, i feel like an idiot. My locations had mid air unchecked. It works great now