Staredit Network

Staredit Network -> UMS Assistance -> Random spawn?
Report, edit, etc...Posted by Norm.gg on 2005-11-18 at 15:10:17
Ok so my new defense map is 4 player, and at times it will randomly genertate certain units for the players to kill/avoid killing. Now i understand how to make the units apear, but is there a way to make it so that the spawn triggers will randomly move to one of four locations on the map? like:



Spawn one: marine, marine, zergling

Spawn two marine, zergling, marine

so what im basically asking is if there is a way to get spawn two to spawn spawn one's spawn and vise versa?
Report, edit, etc...Posted by Kenoli on 2005-11-18 at 15:13:51
You could spawn the units at one location, and move that location randomly between the 4 locations.
That way you could spawn a random unit at a random location, if that's what you're looking for. 0_o
Report, edit, etc...Posted by Norm.gg on 2005-11-18 at 15:15:08
ya but how do u randomize it >< btw there are for different locations used for this that are gunna need to be stationary
Report, edit, etc...Posted by Staredit.Net Essence on 2005-11-18 at 16:49:48
There is a tutorial on randomization using switches. If i remember correctly it was blizzards idea to do it first.
Report, edit, etc...Posted by Norm.gg on 2005-11-18 at 17:27:38
<3 tutorials happy.gif X3 (and a half maybe if im in a good mood) so sweet the random switches turned out even more successful then i thought they would each player will have a different enemy pattern attackign them each time they play the game, with a total of 4 different enemy attacking patterns available to defend against, making it more difficult to memorize the timings in my map --- WOOT MORE REPLAY VALUE GG blink.gif blink.gif blink.gif w00t.gif (sweet i didnt know there was a woot face roffle)
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