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Staredit Network -> StarCraft Editing Related -> HELP ME WITH UNITS
Report, edit, etc...Posted by Master-kenobi on 2005-11-18 at 20:47:15
OK as my topic name said I need help with making units

I am currently working on a turn based combat Dungeons and dragons

although i can do the terrain and triggers I need help with unitting
If you want to help just PM me your e-mail and if I accept ill sent you a copy of my map when EVERY thing is ready.

All you have to do is make the unit names and such (ill also be listing boss units)
(make sure boss units are paticularly strong)

Anoher note please do note change terrain ro player settings I make it the way i want it to

Lastly YOU MUSH USE STARCRAFT XTRA EDITOR 2.6 OR ABOVE

that means NO starforge or SMN draft
i wont say the reason all ill say is i hate both of them

thx in advance if you can help
Report, edit, etc...Posted by DT_Battlekruser on 2005-11-18 at 21:09:31
I don't think making baseless criticism of farly superior editors will get you very far...

Second, requests for someone to do peasant labor for you go in Freelancers.


>>Freelancers
Report, edit, etc...Posted by Master-kenobi on 2005-11-18 at 21:25:13
Ok im afraid noone understood what i meant

What i want help on was UNIT STATUS
i just need some help wiht atk defence and hp THATS ALL

and franqly i dont think that my hatre dof starforge is unbased im just not going into detail why

will someone just plz help me with makeing status

thx again
Report, edit, etc...Posted by The_Shattered_moose on 2005-11-19 at 00:27:41
Whats your problem with starforge and SCMDRAFT2, they both work just as well, and in many areas better, than traditional staredit/SCXE.
As for the help, I don't quite understand what you need, do you want someone to help balence the unit life/damage etc values?
Report, edit, etc...Posted by fritfrat(U) on 2005-11-19 at 11:16:55
If you are talking about balancing your map by making good unit healths and damages, then you should really do this yourself. Only the maker really knows what they truly want the end to be like once completed, and unit balancing needs to reflect that. That's just my opinion, of course.

Even if you aren't very good at it, it isn't too difficult to simply test run the map and see which guys are too weak or too strong and edit it afterwards. Balancing a map in general is probably the most important aspect of a map, so you should really try to learn how to do it. Just have a pencil and paper wink.gif. If you can actually find someone to balance a map for you, go ahead, but it's usually quite boring and you may be hard-pressed to find someone.


As for the starforge thing.. I personally never use starforge except for when using square terrain or copying triggers, because I usually don't have a need... but you shouldn't not recognize the capabilities of other editors just because you don't like them.

And if it is NOT unit balancing that you were talking about, try to clarify yourself more. Unit "status" I think of whether they are LD'd, irradiated, burrowed, etc... yet this is clearly not what you are talking about when you talk about assistance.
Report, edit, etc...Posted by UN-Rommel on 2005-11-19 at 20:35:51
I sort of feel that thats being prejudice. The creators of the 2 editors worked their butts off to give map makers excellent map making editors. You should appreciate what they have done and not criticize them for their mistakes. They are only human. If you want to prove me wrong, make your own map making editor. mad.gif
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