QUOTE(DoomPenguin @ Nov 19 2005, 01:23 PM)
Every 15 seconds, more 'zombies' pop up and go off on suicide missions [DOESN'T WORK, zealots just sit at their spawn location]
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Well you can make the zealots make an attack move.To do so make the following trigger:
| Trigger |
| Description: |
| Attack move. |
|
| Players: |
| ¤ Your Player. |
| Conditions: |
| ¤ Here you can do two things read the entire post to now. |
| Actions: |
¤ Wait 1500 milliseconds
|
¤ .Make all "zombies" on *location* of *select player* attack *location*.
|
| ¤ Preserve Trigger |
You can make the conditions this way:
Making a switch or make the condition be *the player* brings *at least* *# units*
to *location*.
Hope that help

.
NOTE:I am saying this from my head so not be 100% shure this will work.
NOTE2:I
think that you need Hyper Triggers for this.