Staredit Network

Staredit Network -> Melee Production & Showcase -> Two Desert Maps For Two Desert Players
Report, edit, etc...Posted by Hofodomo on 2005-11-20 at 00:30:31
(2) Panzerkavalier

[attachmentid=15409]
128*96 Desert
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A two player roundabout melee map. A set of mineral-only expansions "block" the middle passage, the only passage, in which ground units can pass through.

http://img297.imageshack.us/my.php?image=p...kavalier6ve.jpg


(2) Slavo Melee

[attachmentid=15410]
64*96 Desert
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Two players are placed very close, but all ground units cannot directly pass through. Seige tanks will hit hard and far. Hmm, is that actually fair?

http://img297.imageshack.us/img297/2907/slavomelee3yy.jpg
Report, edit, etc...Posted by Zycorax on 2005-11-20 at 07:44:38
Panzerkavalier: Looks very nice, reminds me on one of the maps from Mystery Map Event. Can't really see anything that could be done better.

Slavo Melee: This is also a great map. Personally I don't like island maps very well and I hate such mineral walls pinch.gif
Report, edit, etc...Posted by Hofodomo on 2005-11-20 at 13:57:46
At least the mineral walls aren't like 800 minerals each wink.gif
Report, edit, etc...Posted by decafchicken on 2005-11-20 at 15:08:05
Panzer looks like a b**** to play on.
Report, edit, etc...Posted by Hofodomo on 2005-11-20 at 15:22:43
I originally wanted terran to be able to drive tanks through in large quantities, but then I put the block-expos in the middle....could make for an interesting game, I guess.
Report, edit, etc...Posted by Yenku on 2005-11-20 at 17:32:08
Panzerkavalier: TvP once again... I'm about to make a thread on how to keep tanks from being god. At least add unbuildable terrain.. What would protoss do if terran got a few tanks on those cliff expos infront of its base?

Slavo Melee: Only big problem-
QUOTE
64*96
Report, edit, etc...Posted by Hofodomo on 2005-11-20 at 18:58:57
I'll have to watch out about the terrain. Thx.
Report, edit, etc...Posted by decafchicken on 2005-11-20 at 20:05:26
QUOTE(Yenku @ Nov 20 2005, 06:32 PM)
Panzerkavalier:  TvP once again...  I'm about to make a thread on how to keep tanks from being god.  At least add unbuildable terrain..  What would protoss do if terran got a few tanks on those cliff expos infront of its base?

Slavo Melee:  Only big problem-
[right][snapback]360431[/snapback][/right]


Well at least it takes about 7 years for terran to push through that map, with that massive sideways S
Report, edit, etc...Posted by Yenku on 2005-11-21 at 11:31:03
Not if they quickly get the upper hand on toss and get up on that cliff.
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