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Staredit Network -> UMS Assistance -> [SOLVED] nulti centering help
Report, edit, etc...Posted by Master-kenobi on 2005-11-20 at 22:10:11
Ok just so noone asks i have looked at the tutorials there is NOTHING

ok im makeing a Turn based conbat map.

however i have a problem in centering location centering 1 location is easy but im haveing trouble because i have to center 10-40 locations on the exact same unit

can someone tell me how to target like in zuro rpg

like location "zling1" center to (a zling)
and location "zling2" to (another zling)
can someone tell me how to do that

or where to find out how?

thx in advance
Report, edit, etc...Posted by Joshgt2 on 2005-11-20 at 22:14:46
You could start off by putting a "master location" on each character. This would mean that each character would have its own location that would follow them around. or if that is not what you are saying then you could make one of the locations that you need on the unit to be on the unit when the map is started. Like the position where you place the unit is in the same place as the locaton. Then it would just be a trigger of center location "x" on zergling at "x" ( the location x is the same in both quotes)
Report, edit, etc...Posted by Master-kenobi on 2005-11-20 at 22:37:37
QUOTE(Joshgt2 @ Nov 20 2005, 09:14 PM)
You could start off by putting a "master location" on each character. This would mean that each character would have its own location that would follow them around. or if that is not what you are saying then you could make one of the locations that you need on the unit to be on the unit when the map is started. Like the position where you place the unit is in the same place as the locaton. Then it would just be a trigger of center location "x" on zergling at "x" ( the location x is the same in both quotes)
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thx man thats exactly what i needed
Report, edit, etc...Posted by Joshgt2 on 2005-11-20 at 22:39:48
I am glad I could help you out
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