[sub]Quick little map that I made in the last hour or so. Same format as alot of my other two player maps, but I said I was going to make a balanced space 1v1 map when Sidewinder blew over, and here it is.
Comments & Feedback.
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i like the layout and look, but 5 minerals at expos is really low.
can you wall with 1 building against the side ?
[sub]What side do you mean?[/sub]
in your base behind the bridge, looks really narrow. i would wall there, not sure if thats what you intended.
May I suggest that those open spots along the middle of the map (with the high ridge & open space portions) be covered so tanks can't land? Might pose a problem, but nothing a few pretty doodads couldn't fix
The minerals isn't that bad. Theres plenty overall within the map itself. Perhaps adding an extra one in the gas nat couldn't hurt. Otherwise, map is very nice
The top mid expo, I presume you purposely made the geysir a tad far from the minerals, correct?
[sub]One building could not wall it. I think like a racks and a depot could, but I don't think it was a problem. I didnt intend you to be bale to wall, the ramp is enough of a choke.[/sub]
ok. LT is narrow, almost every map we play in public is mostly narrow entranced.
Thats why there is dropships! look, that map is so vulnerable to aerial assaults.
The land in the middle (below those 3 or 4 holes) seems to be quite big to build a turret and land some tanks... and the expansions at bottom mid left and mid right are a tad too close I think.. I think tanks can reach the other expo easily.. not a bad looking map though
[sub]Your perspective is very off, I assure you theres no room for a turret, a single tank could fit, but thats about it. And ive already tested the two nats inside the mains. Tanks cannot do damage unless the oppisite side (Of the side with tanks) moves units right to the edge. Theres no reason to do that, so its not a problem.[/sub]
QUOTE(decafchicken @ Nov 24 2005, 10:42 AM)
gogo terran 4 expo easy.
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[sub]Got anything useful to say?[/sub]
QUOTE(Valug @ Nov 24 2005, 01:53 PM)
[sub]Got anything useful to say?[/sub]
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I'll put it in simple terms:
Terran(the human race) can turtle(use defense to prevent you from attacking him) and take 4(four) expos(expansions). The gas nat(the area of minerals and gas next to the main), the gas nat that is relatively close, the min(mineral) only expo inside the base, and the main(place where you start) itself, can all be turtled easily by terran. Then terran can push the short distance from base to base.
So you're saying terran has an advantage in this map?
[sub]Do you have a suggestion to stop it?[/sub]
[sub]I saw, im going to do it as soon as I get some spare time.[/sub]
QUOTE(decafchicken @ Nov 25 2005, 03:31 AM)
I'll put it in simple terms:
Terran(the human race) can turtle(use defense to prevent you from attacking him) and take 4(four) expos(expansions). The gas nat(the area of minerals and gas next to the main), the gas nat that is relatively close, the min(mineral) only expo inside the base, and the main(place where you start) itself, can all be turtled easily by terran. Then terran can push the short distance from base to base.
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Just an added note, terran can lift off from the bottom right expansion to the bottom left expansion too.. perhaps making the gap bigger or making the expansiosn a bit further might help